Pixelation

Critique => Pixel Art => Topic started by: Andy Tran on December 29, 2005, 09:55:45 am

Title: Sprite for a water balloon drop game (need crits)
Post by: Andy Tran on December 29, 2005, 09:55:45 am
 I am making a custom water balloon drop game and I was wondering if anyone can critique on a line art of this sprite I made for it. I am not good at line art really so this is the best that I can do.

(http://filespace.org/Andy_Tran/lineart1.gif)



EDIT: I forgot to post the image, so here.
Title: Re: Sprite for a water balloon drop game (need crits)
Post by: .TakaM on December 29, 2005, 11:47:11 am
you forgot to post the image ???
Title: Re: Sprite for a water balloon drop game (need crits)
Post by: Andy Tran on December 29, 2005, 09:58:26 pm
 There we go.
Title: Re: Sprite for a water balloon drop game (need crits)
Post by: FaeryShivers on December 30, 2005, 04:14:29 pm
I'm not quite sure whats going on with the arms there.
is (his) right arm raised or is it unfinished?
Title: Re: Sprite for a water balloon drop game (need crits)
Post by: Crazy Asian Gamer on December 30, 2005, 10:14:51 pm
Raised, most definitely... I think.
Left arm seems dislocated.
You're not the only one who can't do good line-art.  ;)

On another note, he seems a bit chubby. I hope that's what you were going for.
Title: Re: Sprite for a water balloon drop game (need crits)
Post by: Andy Tran on December 31, 2005, 06:26:20 am
It's raised, heh. When I try for an SD kinda look, it's pretty hard getting his torso and pelvis to match the size of the head.
Title: Re: Sprite for a water balloon drop game (need crits)
Post by: Razz on December 31, 2005, 08:57:24 am
His ear is way too long and starts way too low. Also, his left arm seems much bigger than his right.
Maybe you can try moving the part in his hair over to the right one pixel as well. And maybe move his mouth one pixel to the left.