Pixelation

Critique => Pixel Art => Topic started by: rehugun on February 21, 2009, 04:17:41 pm

Title: Octouid boss
Post by: rehugun on February 21, 2009, 04:17:41 pm
Hey guys I need some help on the gold shading as I'm totally lost, any help or advice is greatly appreciated  :crazy:
(http://i41.tinypic.com/ng66o6.png)
Title: Re: Octouid boss
Post by: Jakten on February 21, 2009, 06:18:01 pm
I think it needs brighter highlights:
(http://www.geekologie.com/2008/04/01/steampunk-vader.jpg)
Heres a good example I fount of a golden helmet that I think might help.
On your guys helmet I would put the light higher on the helmet and have a lot more drastic change of light and dark in the gradient. Gold is generally a brownish colour but because of the light reflecting on it it appears yellow or orangish. You can tell how usually the gold goes from light to dark in a fairly short amount of space. Because of this I would add alot more and darker shadows on it with hotter highlights. Also notice that it is fairly... Muddy I guess. Real gold isn't usually very reflective so it blurs the highlights out.

Hopefully this helps I feel like I might have done a poor job of explaining.
Title: Re: Octouid boss
Post by: rehugun on February 21, 2009, 10:37:05 pm
(http://i39.tinypic.com/28mmsk8.png) better?  ???
Title: Re: Octouid boss
Post by: xbogx on February 22, 2009, 03:33:13 pm
maybe you can make everything less mirrored?