Critique > Pixel Art

[CC] Character in a body suit, problem with anatomy.

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Dnilb:
Hi, I have some issues with my character, I am not satisfied with left arm and chest area.
I experimented a bit:

Is any of these an improvement?

@Edit
Newest version:

Shading on left leg kinda off?

Curly:
Yeah the latest version looks better. Nice job!

Dnilb:
Ok so I am still trying to change some things:

I thought that thinner body (2) would look better but I am not too sure now.

Also I tried moving eyes 1 pixel to the right and adding a nose (2).

What do you guys think?

SeinRuhe:
Body one with head one is the best option so far although for me it seems like your real struggle is the pose, the bending knees look really odd as well as the trunk area. My advice would be to try to enact the character's pose and see how your body behaves.

The leg closest to us seems broken due the pose and the angle of the foot, the leg far from us is too thin giving the impression of being disconnected from the butt, the trunk of the body is totally upright which is really uncomfortable on this kind of position, if you lean it forward it will balance the pose better. Lastly the arms could be on a more dynamic position.

You should also pay attention to how light behaves, even if the light comes directly from our right, the leg closest to the viewer should be lighter since is the one reflecting more light to us. Also try to work with a neutral gray instead of a saturated orange as a background, you will see have a better sense of the character that way.

This kind of poses are really hard to do, so, if you feel something's wrong it's probably a major thing instead of some small tweak.

Last thing to say is this char is an improvement over your last one so keep the good work, I really like the face and head area overall! Here's a quick and dirty edit to show what I just said.

Dnilb:
Hey SeinRuhe, great feedback as always, thanks. (Wish I could give you karma but I don't see a button for that)

The pose you made is very nice, did you use any reference or just doodled until it looks decent?
I think my poses are bad because I just draw 'out of memory', I was thinking of making some references in Blender and then translate it to pixel art.

I will try drawing right leg like you did, shading on pants also makes more sense.
When I see people make edits of my sprite I kinda get jealous and disappointment in my work haha.

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