Pixelation
Critique => Pixel Art => Topic started by: ropa-to on August 28, 2008, 01:04:07 pm
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Hey guys, this is my first post. I've discovered the Gameboy De-make (that's correct?) thread on Kotaku.com and was inspired to do this.
I also noticed some people on that thread wanted a Gear of War gameboy de-make so here it is:
(http://i121.photobucket.com/albums/o213/Ropato88/gearsofwar.jpg)
Hope you like it ;D
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Dude... you should not save you work as JPG format. Save it as PCX or PNG (without quality lose) and upload again ;)
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Dude... you should not save you work as JPG format. Save it as PCX or PNG (without quality lose) and upload again ;)
But I uploaded it as .bmp on Photobucket, made it on Paint. The photobucket must have changed it into .jpeg!
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Photobucket automatically converts .bmp files into jpgs. Bitmaps aren't very web-friendly, size-wise, and jpgs aren't suited for Pixel Art. Gif or png are common formats.
As far as critique is concerned, the car definitely needs some more attention. If it's style choice to have it this stick-figure like it isn't pulled off consequently throughout the mockup and also doesn't fit the subject matter in my opinion. Something either semi-realistic or more bold would fit better.
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TIFF works too, if you were to upload it to imageshack saved as that file, it wouldn't have the color darkening a png does. Its also a smaller file then a bmp, but slightly larger than a png.
Anyways, overall the background is pretty good, but the car lacks a door. The window looks like it extends all the way down to the bottom.
I dont like how the main character looks all that much, he looks too big compared to the backgorund. Maybe you should try something similiar toCastlevania (http://www.spriters-resource.com/konami/castlevania/) for character anatomy. Overall its not bad.
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Would be a dream come true for me
(http://i121.photobucket.com/albums/o213/Ropato88/Gameboy-GoWEdition.jpg)
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Yes but what would be attributing to seeing this dream come true would be to address the points of critique you have received ;D
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Yes but what would be attributing to seeing this dream come true would be to address the points of critique you have received ;D
To be fair, I did changed it slightly.
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I dont like how the main character looks all that much, he looks too big compared to the backgorund. Maybe you should try something similiar toCastlevania (http://www.spriters-resource.com/konami/castlevania/) for character anatomy.
The thing on the ground could be more rounded off
The black lines stand out too much. Im talking about the ones next to the wall.
Does this fit g/b limitations? Just wondering, I cant tell in the new picture.
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Why is he firing from the hip? put that gun on his shoulder.