Pixelation
Critique => Pixel Art => Topic started by: ChillTaco on October 15, 2016, 02:39:12 am
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Its ok, I guess. I was to lazy to animate. I was wondering, if I made a fan remake using this art style for pixel... would it be playable? I probably wont do it, because it would take years to do alone... I dont have transparency on for a reason.
(https://s16.postimg.org/ls6xhxdut/Kefy.png)
Also, I dont know if I double posted. Sorry. Please feel free to judge it as an art, thats why I posted it. Also I dont mind someone fixing its problems.
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So I made the squatting kefka in his game outfit. Its ok I guess. Didn't take nearly as long as the first one.I wish I could render his outfit better, I suck sometimes. Transparency is off cause his skin is difficult to see.
(https://s11.postimg.org/l71pktpar/Kefkus.png)
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I made surprised Kefka. It dosnt look as good as the others, my art style kinda makes him look horrifying lol. Oh god. How am I going to get the inbetweens done. I used the original sprites as reference.
(https://s9.postimg.org/m01x037of/Three_Kefkus.png)
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Oh boy, two Kefkas in one day? Son of a submariner thats faster than usual. Unfortunately it looks rather poopy. Its upside down kefka - you know... in case you couldn't tell. Damn, That face looks so horrifying.
(https://s9.postimg.org/unhx9yjxr/Kefku4.png)
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Alright, this one is the last one of the day. Its finger waggy Kefka. I get lame ok? Man, making assets sure is boring, I just wonder what Ganons up to.
(https://s10.postimg.org/4uqz7mknd/Five_Kefkus.png)
I just realized I might have just dumped a lot of kefkas. Oh well, I dont care. Ill just keep making them, they are all just single frames to a whole animation anyway - so technically they are just a single work lol.
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If this is meant to be an animation, wouldn't it be better to draw the whole thing out to get the motion feeling good before spending time adding all that detail?
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They're redraws of the sprite poses.
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Whoa, cool, reply's... thank you. Didnt think I would get any of those here lol. I wasnt even getting so much as even a "you suck at pixels lol". Anyway, you are both right. these are remakes of original sprites - but they are also part of some animation. Im beginning the walking animation but ITS TAKEING SO LONG. I only got a little bit done today, about three steps lol. There will be more though... probably if I dont get lazy or sick of animating him.
(https://media.giphy.com/media/3oz8xTduPfx1cKO9Gw/giphy.gif)
(https://media.giphy.com/media/3oz8xwntcYlvUi7LWg/giphy.gif)
It looks kind gross, I've never been to good at animation. Im aware somethings about it look retarded.
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Don't start with the details in, start with a stick figure to get the motion down.
Keyframe it, then refine, then trace over your drawings a bit, then get it all looking as right as you can.
It's a multi-layered process and it's why you don't see people doing it with full rendered painterly art too often.