Pixelation

General => General Discussion => Topic started by: Pawige on July 30, 2006, 08:46:17 pm

Title: Animation Challenge #5
Post by: Pawige on July 30, 2006, 08:46:17 pm
Well, last week's challenge had a better turnout. Kudos to everyone who participated! I've not gotten any other topic ideas yet, so I just made one up.

Topic: "Captain Determination goes out for a stroll."
A very determined walk cycle; a brick wall wouldn't even slow this guy down.
Silhouette.
64 x 64.
6-10 frames.

Feel free to post WIPs or ask questions!
Title: Re: Animation Challenge #5
Post by: Cow on July 31, 2006, 03:29:34 am
Quote
Feel free to post WIPs or ask questions!
'Kay. What frame do you guys start on for walk animations? 'Cause I figure, with a looping walk animation, you probably won't have a frame that just looks like him standing to one side...
Title: Re: Animation Challenge #5
Post by: Pawige on July 31, 2006, 05:44:40 pm
I usually start on the frame where his feet are both on the ground at the same time.

http://www.idleworm.com/how/anm/02w/walk1.shtml

Contact position.
Title: Re: Animation Challenge #5
Post by: Cow on July 31, 2006, 08:38:04 pm
Thanks. :)
Title: Re: Animation Challenge #5
Post by: Stab on August 02, 2006, 06:33:13 am
At leeeeast I tried.

(http://i3.photobucket.com/albums/y73/SaboteurGreg/CaptainDetermined.gif)

...right?
Title: Re: Animation Challenge #5
Post by: Pawige on August 02, 2006, 07:20:59 am
Hey, you've got the basic motions correct. The oddly changing frame-rate is hurting it though. It looks like he's taking a slow step--fast step--slow step--fast step. Read through the tutorial I posted if you haven't, and polish your animation up a little more, using it as a guide, you'll probably be surprised by how easy it is to get it looking good.

I'll do my own animation for this as soon as I get some spare time, I'm swamped at the moment.
Title: Re: Animation Challenge #5
Post by: ptoing on August 02, 2006, 07:27:47 am
This was good fun.

I basically exaggerated everything there is to exaggerate and the walk is bordering on a run and also is impossible to do in reality.
But as a cartoonwalk it works i think.

10 frames, 2 steps

(http://ptoing.net/anim/determo.gif) (http://ptoing.net/anim/determo_slow.gif)
Title: Re: Animation Challenge #5
Post by: Willows on August 02, 2006, 10:02:57 pm
Gave it another go.
(Sorry, I made a new account, I'm stab with a more character-suited name. It was wearin' on me, it was.)
(http://i3.photobucket.com/albums/y73/SaboteurGreg/CaptainDetermined2.gif)

One leg lands shorter than the other, which kinda irks me, but other than that I'm rather happy with it.
Title: Re: Animation Challenge #5
Post by: Rerg1 on August 03, 2006, 10:48:32 am
I cant animate... :(