Pixelation
Critique => Pixel Art => Topic started by: InvaderLupus on December 11, 2006, 10:37:19 pm
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It's been a long time since I pixeled anything, so this is kind of an attempt to get back into it.
(http://img.photobucket.com/albums/v93/digijohn90/soccer_player.png)
I know it's not that great, so any suggestions for improvement appreciated.
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looks great. i love seeing new styles. i would make him taller, leg wise. he looks odd with such short legs.
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it's an interesting style, but it seems a bit boring colorwise. i'd suggest re-working the palette to give it a bit more depth. Also i think it would be beneficial to give the head a more interesting shape, it seems kind of bland.
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I like the technique, but the character is bland. I'd love to see that sort of shading applied to something larger and more detailed.
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It's been a long time since I pixeled anything, so this is kind of an attempt to get back into it.
(http://img.photobucket.com/albums/v93/digijohn90/soccer_player.png)
I know it's not that great, so any suggestions for improvement appreciated.
professional soccer player never use jeans while playing >_<.
the face needs to have a different shape, or make it more realistic.
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I'm not a big fan of the dithering you're using. At such a small scale it makes everything look as though there are lines on everything. I did a little edit to show what I would suggest doing.
(http://www.iamnotoriginal.com/images/delete/invaderlupus_soccer_player_edit.png)
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Exactly. Take note of the shape of the head in David's edit (nice job, btw). If you want to give a sprite (or any character even) more personality and dymanics, make their form interesting. You have to think of it as if you were molding something out of a lump of clay, sure, a circle is a primitive type of head, and it gets the point across, but if you start to exagerate different parts and/or block off different defined sections it gives it more personality.