Pixelation
Critique => Pixel Art => Topic started by: Akira on March 17, 2013, 06:52:03 am
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Hey cool dudes, long time no see.
Here's a game mock up for a sci-fi survival game:
(http://coarsemode.com/space/spacecrash.png)
I'm having a little trouble with the crashed spaceship but I've been staring at it a little long so I thought I'd better post it for some C&C.
Thanks,
Akira
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The spaceship has so little shading that its basic shape is ambiguous. Maximum priority corrections:
- Change wing colour to show the left edge of the fuselage over the left wing (visible on the right wing as a vertical surface)
- The blue stuff in the middle and back is too flat: it looks painted over the cockpit, asymmetrical, and suspended beyond the implied edge of the fuselage (back and right wing, effect enhanced by an involuntary light outline in the dirt behind it).
- The overly thick fin (?) in the back is quite asymmetrical. Using a rendered 3D model of the spaceship for reference would be useful.
- The cockpit in front is strange: the highlight is well placed but, without further shading of the glass panels and the rest of the ship, incongruous; the darker parts are ambiguous between shading and objects seen trough the glass.