Pixelation

Critique => Pixel Art => Topic started by: Seiseki on August 31, 2012, 11:38:47 pm

Title: RPG Pixel monsters, items and tiles..
Post by: Seiseki on August 31, 2012, 11:38:47 pm
(http://share.cherrytree.at/showfile-7465/textures.png)(http://share.cherrytree.at/showfile-7466/entities.png)(http://share.cherrytree.at/showfile-7467/items.png)

All these are for my Delver mod I've been working on.
Started with a couple of intensive weeks where I worked for hours, but lately I have barely done anything..
I didn't nitpick much and just wanted to get stuff done, which I did.. But I never asked for critique because I thought it was kinda rough..
So I'm not sure where to start, if you see anything that sticks out, just tell me..

The monsters have 2 walk animations and 1 attack animation.

A lot of it is WIP and some are even placeholders, like recolored armor and swords.
The necklaces look awful, I just drew them and a few others really quickly so the mod would only use custom graphics.
I also don't like the bag icon at all and I have huge troubles drawing leaves and vegetation..

I also realize that it's a bit of a mixed bag when it comes to shading.
Some items have different contrast/smoothness of shading and especially when it comes to the tiles since some have AA and others don't..