Pixelation
Critique => Pixel Art => Topic started by: neverest on April 04, 2006, 02:56:24 pm
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This is a game Im working on aside from other projects.
Apart from a few failed attempts I've never really tried putting together the landscapes I envision for game ideas, but after a walk along the clifftops I was inspired to give this one a go.
Heres all the elements together.
(http://img98.imageshack.us/img98/3745/screen9ov.gif)
And the individual layers:
(http://img327.imageshack.us/img327/4579/bgsky5yd.gif)
(http://img325.imageshack.us/img325/4361/bg19dp.gif)
(http://img325.imageshack.us/img325/280/bg25qc.gif)
(http://img327.imageshack.us/img327/8752/bg30vx.gif)
The paralax scrolling occurs vertically as well as horizontally, so currently when you go right up into the air all you see is sea, so I want to add one more layer at the back, of some sort of shoreline, and probably some rocks/islands in the water. Oh and theres also some clouds higher up.
I'm still not sure about the sky and sea, I like the lower colours, but i'm wondering if I should ditch the dither, add in a few more colours and just band them straight across. Currently the topmost dithered part is distracting so thats definately going.
Any other c&c most welcome,
thanks.
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Gorgeous colours Nev. Love the flat style of shading - and therefore the dithering seems to be a bit out of place on the sky. I also love the way you've achieved a grass texture. How long did this take?
This would look pretty luscious as parallax. Your pixel art has come such a long way ever since I first laid eyes on Human Cannonball. Two thumbs up from me! ;D
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Very nice!
I can imagine this paralax scrolling, seems like it would look great in motion.
One thing I'd suggest is perhaps adding a couple cloud layers as well, so that when you are in the sky, there is also some paralaxing so you can notice when you are moving left and right.
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if they're supposed to parallax shouldn't they seam together and maybe be a little longer? :x or is that coming later
I don't usually go for this style but you pulled it off really well, the colors and implied detail are rather sexy. Solid pixels
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if they're supposed to parallax shouldn't they seam together and maybe be a little longer? :x or is that coming later
I don't usually go for this style but you pulled it off really well, the colors and implied detail are rather sexy. Solid pixels
they look like they tesselate in the X to me?
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akgjxv, nevermind, didn't see the scrollbars on the images
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How long did this take?
Far too long to do lots of them. I may lengthen them if I get time.
Your pixel art has come such a long way ever since I first laid eyes on Human Cannonball. Two thumbs up from me!
hehe thanks, I somewhat cringe when I look back to HC now!
Each layer should currently tesselate horizontally, although admittedly they could be a bit longer. As it is the motion is looking nice and because each layer is a different length, you dont get exactly the same view twice. When theres stuff happening in the foreground it shouldnt be a problem at all.
[edit] No problem goat, I keep doing that myself!
Thanks
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I love the cliffs you have done. They remind me of when i was last down in Cornwall. Think the cartoon effect rocks! No crits at this time. Nice work.
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Lovely and warm picture here. I really enjoy looking at it 8)
I think the grass layer doesn't look as good as the hills. Particularly the shading. I find it hard to imagine how the shape would actually look like because the dark shade is confusing. That's all!
O yeah, great that you chose Parallax Scrolling. I don't see it a lot anymore, but it definitely is a great effect. Please keep us posted on this project.