Pixelation

Critique => Pixel Art => Topic started by: DayDream on December 23, 2005, 12:53:08 am

Title: Green toad warrior portrait
Post by: DayDream on December 23, 2005, 12:53:08 am
Another attempt to get the dust off my pixeling skills...

Toad Warrior
GBA game enemy portrait
80x80px 16cols

(http://www.spriteattack.com/angunan//enemy1__portrait.png)

Title: Re: Green toad warrior portrait
Post by: Andy Tran on December 23, 2005, 06:36:49 am
 Whoa, that is 133t one kick ass piece! I love it! I can't believe noone could do the great shading like that without dithering. Most people say dithering is important, heh. Great job man.
Title: Re: Green toad warrior portrait
Post by: Crazy Asian Gamer on December 23, 2005, 05:51:04 pm
Left eye (TW's left), seems a bit larger than necessary.
And why do you say "Another attempt", and "dust off my pixeling skills..." I don't believe you, because this piece is great.  ;)
Title: Re: Green toad warrior portrait
Post by: DayDream on December 23, 2005, 08:56:57 pm
Crazy Asian - I haven't really done much pixelart in the past 6month as my job involved mainly vector art for webgames...
Title: Re: Green toad warrior portrait
Post by: Andy Tran on December 23, 2005, 11:53:13 pm
 
Left eye (TW's left), seems a bit larger than necessary.
And why do you say "Another attempt", and "dust off my pixeling skills..." I don't believe you, because this piece is great. ;)

 The left eye is positioned correctly already. It should look like that.
Title: Re: Green toad warrior portrait
Post by: Razz on December 24, 2005, 07:24:31 am
No, the actual left [its left] eyeball should look slightly smaller than the one on the right [its right]. As it is now, it looks a tad larger.