Pixelation

Critique => Pixel Art => Topic started by: LordCleveland on February 26, 2017, 08:33:50 pm

Title: Need help! Shading and texture, clusters; don't know where to go from here
Post by: LordCleveland on February 26, 2017, 08:33:50 pm
(https://cdn.pbrd.co/images/D70MoGURh.png)

Attached is the image I'm working on.

I've decided for the most part how the light should hit the image, but I'm really struggling with how to apply this to a robe.  I want him wearing your standard wizard robes but I can't really visualize how that is going to look.

Could really use some insight!
Title: Re: Need help! Shading and texture, clusters; don't know where to go from here
Post by: LordCleveland on February 26, 2017, 10:49:11 pm
Updated, tried some of the cloth myself :'(

(https://cdn.pbrd.co/images/ogYYAt9B.png)
Title: Re: Need help! Shading and texture, clusters; don't know where to go from here
Post by: CFKaligula on February 27, 2017, 04:00:04 pm
edit:
(http://i.imgur.com/N7AQlj5.png)

An important part of picking colours you forgot is Hue-shifting, this makes especially the cloth look very bland. For clusters, try to make them as blocky as possible. You can see I tried adding a nose to his face as well, just to give him a bit more detail.