Pixelation
Critique => Pixel Art => Topic started by: Wharp on March 29, 2010, 12:40:33 am
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This sprite sheet is 100% custom by me. I need help with the animation, I want to keep it to as little frames as possible. And the crouch is horrible altogether.
(http://dl.dropbox.com/u/510774/Characterbase.png) the three sets are for animation per frame. Just ignore it.
here are some mockups aswell:
(http://dl.dropbox.com/u/510774/mockup2.png)(http://dl.dropbox.com/u/510774/Character%20Mockup.png)(http://dl.dropbox.com/u/510774/mockup.png)
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In general, make the arms less static. You also may want to reconsider the position of them altogether if he isnt carrying something across them.
In the crouch, I think it would do wonders if you arched his back a bit more, and in the walk cycle, you should consider bending at the knees a bit more.
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is it supposed to be funny the way his arms are?
don't take that as an insult, i'm just wondering.
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That's so he can insert the gun sprite.
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what about this? I just made it:
(http://dl.dropbox.com/u/510774/crouch.png)
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Its better, but move the spine forwards instead of backwards, now it looks like hes about to fall over, and thats kind of a feat when hes that low to the ground.
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what do you mean, like move the arms forward and hunch him over a little?
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Kinda. That would work, but you could honestly just lean him slightly forward, right now hes leaning back.