Pixelation
General => General Discussion => Topic started by: Krice on April 18, 2011, 05:30:01 pm
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New version of a tile editor released, with refactored user interface. If you are looking for a stable editor with consistent GUI, this one is not that program:) I have developed this editor just for "fun" and the fact that I didn't like any of the available editors out there.
It's for Windows, should work in low spec computers also. The window size is about 800x800 (can't be resized).
http://koti.mbnet.fi/paulkp/brick/brick.htm
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Can't Download: (yer link is bad, which doesn't reflect REAL well on yer programming abilities haha)
http://roguehut.blogspot.com/2011/04/brick-atelier-083-released.html (http://roguehut.blogspot.com/2011/04/brick-atelier-083-released.html)
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Well that's strange. I can download it and everything seems to work (homepage, the download link).
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Hmm, now it's working.
Carry on, carry on.
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windows has enough pixeling programs. Someone make something for Macs :C
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If I could replace the windows file dialog (I'm using it from inside SDL) with something portable then it should be quite easy to compile Brick Atelier for Mac (and Linux).
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New version (0.84) is ready. It's got some new features, mainly now you can append tiles from another tileset. ps. Someone could edit that topic name for just "Brick Atelier", I guess it's not a good idea to start a new topic each time a new version is released.
http://koti.mbnet.fi/paulkp/brick/brick.htm
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There is also a new blog for BA, where I'm telling about features that's going to be in the next version:
http://brickatelier.blogspot.com/
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Well it took only two years to release a new version, but here it is, 0.85:
http://koti.mbnet.fi/paulkp/brick/brick.htm
It's still bit of a in-house development tool, but feedback is always welcome. The biggest new feature in this version are selection/masking tools.