Critique > Devlogs & Projects

[Pixel Art Game] Inexistence

(1/1)

Jonathan:

Inexistence is an independent game developed by Jonathan Brassaud, available on Steam.
Discover a vast world full of mysteries and action in this Metroidvania-style game inspired by the classics of the 16-bit era.

Trailer
Story
Hald and his sister are "Keepers", chosen by the gods. Their existence maintains order and balance in the world. But peace is not something everyone desires... Claos, a man filled with dark purpose, decides to plung the girl in a deep slumber, in order to break the balance and do evil. Her younger brother, Hald, decides to find Claos and break the spell, by all means. To succeed, he will have to travel through a vast world, full of mysteries and danger...



* Many varied places, drawn in a pixel art style worthy of the great hits of the SNES era
* RPG elements enabling you to customize the stats and equipment of the heroes, and unlock new abilities through the game
* Varied bestiary, featuring imposing bosses
* Many side quests and hidden places
* Many Steam Achievements for challenge lovers.
Screens








Artworks




Download the game

Game available on Steam
Game available on Itch.io (no DRM)

Comments / Suggestions/

I answer with pleasure to your questions / opinions on this topic!
Thank you for your attention :)

Neophos:
The Cyclose has really dull shading, it looks more like a potato than a fearsome monster. It looks a bit pillow-shaded, and the specular highlights probably shouldn't stand out considering it looks to be made of rock or clay. The Scylla looks much better, with clearly defined forms and a light source.

Navigation

[0] Message Index

Go to full version