Critique > Devlogs & Projects
SoaGA (2D, sidescrolling, action platformer) [WIP]
(1/1)
Ambivorous:
Sort of a Grey Area (working title)
I am making a game. This will be my devblog.
Preview of gameplay:
Introduction:
I am a programmer (and becoming a pixel artist), but I have never put out a full game, and certainly never by myself. Carpe diem!
Inspiration:
Storyline - The Black and White series (but mostly the first one).
Art direction - Indigo's Chasm.
Fighting Mechanics - Mortal Kombat and any other fighting games I've played.
Platformer mechanics - Sonic the Hedgehog, Megaman, etc.
Tools:
Language - C#
Graphics Library - openTK
IDE - Visual Studio Community 2015
Pixel Art - Aseprite
Graphics Tablet - Wacom Intuos
Resources:
BitBucket Git Repository - I push regularly. After pretty much each new added (or fixed) feature.
Storyline Document - All the spoilers.
Cakeprediction:
Looks like a nice start, I'm interested to see where this'll be going :)
Deerman:
How's this coming on?
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