how long do we have to work on this?It will probably be ongoing like the previous... as soon as I have about 10 really well done images, I'll put together the flash file and continually add people until it fills.
Im in, I havent done anything in this style before.. i think its coming along alright
(http://img491.imageshack.us/img491/8652/wip3gg.gif)
a million points to whoever knows who this character is
:O!Im in, I havent done anything in this style before.. i think its coming along alright
(http://img491.imageshack.us/img491/8652/wip3gg.gif)
a million points to whoever knows who this character is
Little Big Adventure - DING DING DING DING DING!
As to the sprite, I've seen it before. dislike the heavy usage of black.
Scuba's second piece:Wasted how so? I wasn't specifically trying to stick to a specific palette limit. I could have snagged the dark blues fro his shirt but I kind of liked the dark blue jacket highlights, what would you have suggested?
Nice pants, you're wasting the blue shade on the coat, too close to black right now. Generally a simple but effective sprite. I'd aa the little bit of facial hair there, but no biggie.
Gil: I really liked your image but I wasn't sure if his face was intentionally odd or not. His eyes were really bugging me so I pulled them down a couple pixels to match up with the center of the face.
Ok. So I decided to redo mine. While doing so I changed the design a bit I guess...
STILL not happy with the hair...
(http://www.planetquake.com/polycount/cottages/crash/pixel/king_of_sprites03_v001.gif)
wow...I cant belive everyone just skimmed past the efex sprites. it is really mind boggling for me.Not really. I've seen his/her work before and it's very impressive. I didn't think you needed our approval to invite them.
wow...I cant belive everyone just skimmed past the efex sprites. it is really mind boggling for me.
Bo: I think you may want to swap legs that are forward. You drew a leg darker on purpose to indicate that it was in the foreground compared to the foreground leg... but I think they're mixed up.
Well, I reworked it, and tried to go with the streetfighter looking style.Looking better, but the biggest problem is still (his) left leg. It almsot seems too short. I know it's supposed to be back... but if that's the case it should be much darker and smaller as well. Right now it looks like he has one short leg and one long.
(http://img272.imageshack.us/img272/3108/kossprite7zd.gif)
Im not too sure about the left (our left) arm though..
Any better?
Do yous people think I should give him some pants?I think pants are too generic for this creature, but any type of clothing would be a nice accessory to flesh out the design more(its another naked alien)..
(http://img.photobucket.com/albums/v85/zach3427/weeeeeeee456.png)
first thing i've done anything like this, portrait comming later
(http://img.photobucket.com/albums/v157/Xionight/4suits.png)With.
With or without bandages?
Anyways I've taken mine out. Guess I should have followed nearly everyone else and done SNK style all the way but I just don't enjoy trying to copy someone else's graphic style so unless its possibly some form of adoration and I don't adore SNK at all (the portrait style is ok but I just do not like the shading on their sprites at all, their characters are usually incredibly bland and games like SNK Vs Capcom, which I had really been looking forward just turned out to be hideously dated crap when I got it a while ago, nice work on Demetri but what the hell is with Guile?). Mine would have looked shit and out of place in the flash thing anyway and brought everyone elses work down too. Also I don't appreciate some of the crap I got e-mailed directly to my gmail account referring to this site and my own work. I don't like being called a ripper or a tracer or anything like that, thanks, especially without proof.
This crap seems to happen everytime I try to join in with any community collaboration whether its pixelling or writing or whatever. Forget it.
...Out...Sorry, I'm a bit lost...
Nice work, hun. I like the blocky pixelly thing in the hand.
Anyways I've taken mine out. Guess I should have followed nearly everyone else and done SNK style all the way but I just don't enjoy trying to copy someone else's graphic style so unless its possibly some form of adoration and I don't adore SNK at all (the portrait style is ok but I just do not like the shading on their sprites at all, their characters are usually incredibly bland and games like SNK Vs Capcom, which I had really been looking forward just turned out to be hideously dated crap when I got it a while ago, nice work on Demetri but what the hell is with Guile?). Mine would have looked shit and out of place in the flash thing anyway and brought everyone elses work down too. Also I don't appreciate some of the crap I got e-mailed directly to my gmail account referring to this site and my own work. I don't like being called a ripper or a tracer or anything like that, thanks, especially without proof.
This crap seems to happen everytime I try to join in with any community collaboration whether its pixelling or writing or whatever. Forget it. I haven't been enjoying doing this for a while now as possibly shown by my lack of motivation to put up another website. Dunno why the hell I pay £17.99 a month for broadband to get hassled by people on the net when I could just go out and get that for free offline...
Anyways nice work people. Especially liking Ryumaru's moody looking demon thing. Nice atmospheric lighting on that thing. Take care an' all that.
...Out...Sorry, I'm a bit lost...
Anyways, I thought yours was one of the best submissions so far... and I was particularly blown away by the portrait (which I made cycle colours if you click on the sprite). The project was never to copy SNK or Capcom styles... it was just to make a fighter sprite in your own style... or emulate if you wanted... this is probably a note for everyone.
Incidently.. I didn't realize until this afternoon that "Captain Blood" is not your standard username... you USED to go by Wolverine... who I remember from the old Pixelation days!
(I love that you got pallete selection in there and I'd encourage everyone else to make use of that)Ugh, no more... requires 3x the time to implement one person.
(I love that you got pallete selection in there and I'd encourage everyone else to make use of that)Ugh, no more... requires 3x the time to implement one person.
Pegwo
i guess i wont change this anymore(unless anyone can spot some realy big error)How come in the fighter sprite you can't see a mouth line or a lower jaw, and in the portrait you can? And why don't they have the same color pallette?
(http://img452.imageshack.us/img452/7404/weredog0035ey.png)
(http://img323.imageshack.us/img323/9981/1118lt.gif)
and with black bg because its sexy
http://img428.imageshack.us/img428/8193/1115pd.png
i guess i wont change this anymore(unless anyone can spot some realy big error)How come in the fighter sprite you can't see a mouth line or a lower jaw, and in the portrait you can? And why don't they have the same color pallette?
(http://img452.imageshack.us/img452/7404/weredog0035ey.png)
(http://img323.imageshack.us/img323/9981/1118lt.gif)
and with black bg because its sexy
http://img428.imageshack.us/img428/8193/1115pd.png
In the fighter sprite, there is no evidence that he has a mouth at all--no visible teeth, lips, or mouth line. In the portrait, there is a big lower jaw, with a different shape than the fighter sprite, and a full open mouth with tons of teeth. You can't tell me that when he closes his mouth, his entire lower jaw and all of his teeth get tucked neatly away into his upper jaw.
(http://img.photobucket.com/albums/v79/jsgo410/adassa.png)
Yeah.
(http://img.photobucket.com/albums/v79/jsgo410/adassa.png)
Yeah.
Well, heres my entry:I'd suggest adding a bit more than just a bust... maybe a bit closer to an upper torso... take a look at some other work to see what I mean. It would look like a disembodied head floating at the bottom.
Is my portait ok, or should I make a cut-ff only at the bottom? Ill add the rest of the hair if wanted, just tell me.
I think there's plenty of space if anyone wanted to make second or third characters.
Question for Scuba: Are you allowing palette swaps or not? I think a few pages back you mentioned it was a royal pain to implement...but I can't remember clearly. >.<If you really want to, go for it.
(http://www.locustleaves.com/fighter_portrait.png)
(http://www.locustleaves.com/helm_fight.gif)
(http://www.locustleaves.com/fighter_portrait.png)
semi-final, will probably tweak later on. Portrait's simple, but effective. Should go over any darkish creepy background, even almost or pure black. no url.
...why'd his vest turn purple and his shirt ugly yellow all of a sudden? there's also a big problem with the lighting, the thing is you are not applying light right, light never darkens, it only applies to brighten something (like it was explained in that lighting tutorial in the resource thread) so when you use that purple light over the brighter...or nearly just as bright yellow it looks like the vest is just bleeding over it.
Wasn't the original King of Spriters to showcase the best of the best? Hence the title? I had no idea it was open to the public (either now or ever) - and if so, does that not defeat the purpose? I looked on the original with longing because at the time I knew I did not belong there. My work was certainly not good enough to be showcased with the other masterpieces.Well... It's open to the public... but I do institute some form of quality control. Many people have been redoing their sprites until they look just right, at which time I may add them. I will say this, there are no sprites there that don't deserve to be. Clearly some work is of a much higher caliber than others, but that is not to say that every work there is well done. I have been highly impressed with the quality of work this has been exhibited thus far... and there are still some sprites that are incredible that I'm waiting for portraits so I can add them.
Flaber, you piece is well done technically... but it doesn't really match the rest of the characters. I think it's just a bit to cartoonish to include, but as I said, it's well drawn.
Flaber, you piece is well done technically... but it doesn't really match the rest of the characters. I think it's just a bit to cartoonish to include, but as I said, it's well drawn.
damn.. ohwell shoulda guessed.
ill see if i can make one thats more suited then, cause i wouldnt mind having something of mine included in that.
Could you add a little more to his portrait so it isn't just a bust?
Thanks,
Various people have mentioned the black pixels on the sprite being too dark and make the thighs look jagged, I'm thinking I should fix that.
As for the hair on the portrait, I left it solid black since the sprites was solid, but now I think I agree that it looks out of place. I'll try to fix that up.
I realized the hand was not holding the spear correctly after I had finished drawing that part, but I liked the way it looked so I didn't fix it :P Hands are tough.
No one's c&c'ed my sprite or portrait ... are they really that crap? :-[WTF? No! It's way cool, man. Very stylish. Maybe just lessen the black to...uh, not black.
Well For maybe about the hundredth time, here's my finished entry:
(http://www.createblog.com/tools/uploads/mind_of_its_own/final_draft3_2.gif)(http://www.createblog.com/tools/uploads/mind_of_its_own/portrait_final.gif)
Website: http://ro83rt.lethal-touch.com
(http://img481.imageshack.us/img481/4379/werewolf00121dv.gif)your new sprite looks much better, the form is a huge improvement, but Im still not loving the shading, perhaps make it more like zangief's chest hair or the hair on blanka, have a look at their sprites and see if you could do something like them ;)
(http://img469.imageshack.us/img469/2835/ww32mv.gif)
i went for a very different style on this portrait.
so unless anyone got some big complaints, then its all done.
also i updated the knees of this one.
(http://img67.imageshack.us/img67/9534/weredog0043jq.gif)
Dude, Bo, it'd be cool if you made a whole cast of Canine fighters...you've already got two awesome and distinct fighters...thanks but i think i would have to add clothes to some of them to make 8 or more look different from eachother(especialy if youl be able to chose what color they will have).
I do think, though, that fighters are a bit too small to dither. At least with that contrast-y of a color.
As stills, they work OK... but animated they would look bad.yeah, most probably.
Also I like Bo's dogman creature's portrait. Would love it more if it had saliva dripping off the mouth and looking even more rabid than it already does with that crazy eye.hmm, well actualy that was the idea from the begining but for some reason i forgot it. so i might try it again.
your new sprite looks much better, the form is a huge improvement, but Im still not loving the shading, perhaps make it more like zangief's chest hair or the hair on blanka, have a look at their sprites and see if you could do something like them ;)yes that might work. however i wont redo these sprites almost from scratch for such a minor thing.
I started working on another one just for fun. Here is the work in progress. The legs need work for sure.
(http://img.photobucket.com/albums/v176/Sonic_Reaper/gilbert1.gif)
Well, heres my entry:
(http://img133.imageshack.us/img133/4702/kosentry18wj.png)
(http://img292.imageshack.us/img292/8599/kosentry1portrait3fc.png)
Is my portait ok, or should I make a cut-ff only at the bottom? Ill add the rest of the hair if wanted, just tell me.
He needs a portrait though. That's coming next... ^_^
(http://www.jabarchives.com/joerandel/blog/construction guy.gif)
Smash!!!
I'm having a go with my panda/hamster/human character.
Here's the protrait first:
(http://firechrom.com/ssp/panda_waaa03.gif)
Hmmm. Fake nails... ::)
(http://img389.imageshack.us/img389/516/kingofspriters2006jaceportrait.gif)(http://img204.imageshack.us/img204/3294/kingofspriters2006jacens6ip.gif)(http://img348.imageshack.us/img348/516/kingofspriters2006jaceportrait.gif)(http://img204.imageshack.us/img204/5391/kingofspriters2006jace4fw.gif)
So, I finally committed to something and finished it. :)
All of your entries look great so far, guys.
since i did some more work on it and anybody is posting his wip here i do the same :-)
Any crits or suggestions?
(http://www.vectory.mybin.biz/kos_sprite.gif)
(http://www.vectory.mybin.biz/kos_portrait.gif)
thanks
Silver: I've been enjoying your progress on your sprite and portrait for a bit now and I gotta say I love the colours and comical pose he has. Something bothers me about the portrait though. I feel like his chin has been lost in that beard whereas the sprite version doesn't look so brutal. His arms and hair could use with some selout and aaing.. kind of blocky atm. His chest looks like it's been stitched together and... well... look at my simplistic edit to see the rest. (A mirror tool was used to quicken my edit for you.) Keep in mind as well that I don't do sprites myself so anything I say or do make be held against me for being an idiot.
(http://i2.photobucket.com/albums/y28/pixelblink/5d3a459c.gif)
Are you sure you want to colour that? There's something unique about it in black and white. Give it a go colouring, but you might have hit something with black and white.
Are you sure you want to colour that? There's something unique about it in black and white. Give it a go colouring, but you might have hit something with black and white.
(http://img.photobucket.com/albums/v158/neoriceisgood/pwnedits/kingofspriters.png) Here's coloured version, if you prefer the Black and white; I might go for that.
Half way done with the portrait, are there any size restrictions for it? Mine is becomming pretty large.
Drfeng could you seperate them into 2 sprites for me to amke my life a bit easier.
Are you sure you want to colour that? There's something unique about it in black and white. Give it a go colouring, but you might have hit something with black and white.
(http://img.photobucket.com/albums/v158/neoriceisgood/pwnedits/kingofspriters.png) Here's coloured version, if you prefer the Black and white; I might go for that.
Half way done with the portrait, are there any size restrictions for it? Mine is becomming pretty large.
I guess steve stands corrected o.O Nice!
Hmmm...I love the colored one, the colors are divine, but for some reason the b&w appeals to me more...perhaps try making the colors even less saturated, to the point where the color's barely there?
bleh, the colors you have already look awesome, ignore me
Is there any set date for when no more entries are accepted?When it's filled?
http://doomworld.com/gbd2/misc/062703.htm ?
That's the original man ;)
Toby: In the sprite, his head is large compared to the body, while in the portrait it is the other way around ... That just kinda weirds me out a little.
Any comments on the anatomy or shading or anything else than the head?
Heh.. Even you have got darn a lot better while I've been gone.. But is that an ear or just something coming out from his shoulder?Are you sure you want to colour that? There's something unique about it in black and white. Give it a go colouring, but you might have hit something with black and white.
(http://img.photobucket.com/albums/v158/neoriceisgood/pwnedits/kingofspriters.png) Here's coloured version, if you prefer the Black and white; I might go for that.
Half way done with the portrait, are there any size restrictions for it? Mine is becomming pretty large.
Decided i might have a go cause I haven't done a fighter sprite before and all the entries so far look great. had abit of trouble so i looked at a few other sprites. That helped alot. Don't quite know why I started with the pants, probably because I thought they'd be easiest. I think it looks okay so far, but I don't like the left leg (right side from our perspective) very much. Criticism is hugely appreciated.
(http://img508.imageshack.us/img508/8149/firstfighterspritesofar4xg.gif)
Those look mega realistic, good job! I love the shading and shapes you did on the folds. Although it's a bit too dark, i don't specially see it as a problem, since denim pants exist in such colors. But keep in mind, when you're adding a top part for the character, that lighter colors will contrast with the bottom, making it even darker, while dark colors will bump up the general lightness look of the pants.
i dont understand how the portrait doesnt have hair and the fighter sprite does.
ok, done with the fighter, now onto the portrait
(http://www.etronicgaming.com/uploads/kospiratejww.gif)
No one ever comments on my work.Is it done? Are you going to detail it? ATM, it looks really cool, but that's about it. It's like a plastic template : featureless.
No one ever comments on my work.
That's because it was flawless. ;)No one ever comments on my work.
no worries - nobody commented on mine way back on page 7
No one ever comments on my work.
Sohashu:
Increase the contrast to better match the pants.
You might want to look at a few pixel art tutorials and pick up on a few techniques like selout and aa. You've also got some anatomy issues.
The hand holding the sword looks far too small. The outstretched forearm looks broken. (I'd be worried if my arm bent like that.) The leftmost hand also looks broken. The head is very (no offense) unattractive. Lower the eyes about 2px., add some details to the mask, and fix that chunk in the back of his head.
It looks like you've got some stray pixels by the waist. The flesh-colored ones.
You've got light colors adjacent to dark colors. Might wanna add a buffer in between.
JWW:thanks!
Wow, you're showing incredible improvement. *thumbs up!*
how is it?Kewl.
Here are my sprite (16 colors) and portrait (25 colors). ;)
web link: www.spiv.cz
(http://www.spiv.cz/060215wrestler.gif)
(http://www.spiv.cz/060215wrestler2.gif)
Here are my sprite (16 colors) and portrait (25 colors). ;)
web link: www.spiv.cz
(http://www.spiv.cz/060215wrestler.gif)
(http://www.spiv.cz/060215wrestler2.gif)
I KILL YOU WHERE YOU STAND!I will consider your offer.
hey
@instant: hmm, your fighter sprite looks a bit of a mess to me... It seems like you have tried to draw in details and forgot about lighting... i dunno... but my advise to you is forget about detail, and focus on lighting, as I think light defines form AND detail.
the anatomy is a bit crazy in places, the lower legs look really odd, the shoes look incomplete and undefined. the shorts look quite odd to me also, they look very pillowing and flat in space. finally I think the best part is his face.
EDIT +2
(http://www.supernerd.com.au/~yosh64/temp/Entry_yosh64.png) AND (http://www.supernerd.com.au/~yosh64/temp/Entry23_yosh64.png) AND (http://www.supernerd.com.au/~yosh64/temp/Entry24_yosh64.png)
here is an edit I started... moved onto the pants now, not quite happy with em still... and now a lil more...
cyas
hey
@instant: sorry if I was to tough, but something I didn't mention was that I think your sprite design, character and pose is great. anyhows I look forward to seeing more pixels from ya. :)
cya
Um, would i be able to participate aswel? I've always wanted to make a fighter sprite, so here's my first ever one, and i thought it was worth joining in.
http://i2.photobucket.com/albums/y6/Larwick/LarwickSprite2.gif
Ok, and here's the portrait done:
http://i2.photobucket.com/albums/y6/Larwick/LarwickSpritePortrait.gif
:o I hope this isn't 100% over (that means I am to slow >.<) all I need to do is the protrat... that's gonna be hard... this took me a few tries, and a couple of weeks to do :P hope you like it.
(http://www.pixeljoint.com/files/icons/full/kariall.gif)
... you're right. O: I have my (beloved) Serge figurine sitting right next to me, and I have to say she does! That really isn't a bad thing, though. She's quite awesome nonetheless.Um, would i be able to participate aswel? I've always wanted to make a fighter sprite, so here's my first ever one, and i thought it was worth joining in.
http://i2.photobucket.com/albums/y6/Larwick/LarwickSprite2.gif
Ok, and here's the portrait done:
http://i2.photobucket.com/albums/y6/Larwick/LarwickSpritePortrait.gif
The sprite looks like a female version of Serge from Chrono Cross :D
I recognize my pose may not be correct, but your's looks awful, even for a quick edit
I just read the rules again and there's one thing I'm not sure of...the character must of our creation or we can sprite whoever we want?You can sprite anything you want, as long as it's an original idea by you.
and the skin tight outfit doesn't suit himHmm, that's more about concept than pixel art, but I can justify that. Imagine a futuristic oriental kung fu cowboy fighter... Than imagine him throwing off his coat to fight... See? XD
Stitchy and Larwick posted after me and they are already in the character selection (Their works are absolutly awesome). I want my pixel-fighter to stay in the selection but even my fighter is not there and Scuba or anybody else don't tell me if i have to do improves to my fighter.It may have fallen back a few pages... post it again for me please. I've been busy and have forgotten what has been added.
I know that I'm doing a drama with this but it's an honor to take place in KOS 2K6 and I want include myself (i mean my pixel-fighter) in the character selection
Only one crit: the skintone in the fighter's pose is too saturated compared with the rest of the sprite.Meh, I was going to do that when I first shaded his skin... Like, I just used this scheme to shade the sprite, then I'd change colors to fit the rest of it (since I'm using purpleish tones for the whole thing). But I just forgot to do this part heh (really!)... Thanks for reminding me ;D
If you compare them in a darker background you will see that the skin of the original doesn't fit with the style of the other colors. The skin standout too much.
Didn't see a "board veterans only" tag in the description, so I thought I'd tag along. Nice break from what I usually do.
(http://img.photobucket.com/albums/v56/SnakemanEXE/Fighter-Portrait.png)(http://img.photobucket.com/albums/v56/SnakemanEXE/Fighter-Sprite.png)
Not that original, I know, but I haven't had the time to do some proper design work. Also, I like to keep my "good" designs for myself ;)
Made in my own fighting game measurement: SNK size, Capcom shading. This'll be my submission for now, but maybe I'll doodle something more if I have more time. C&C is always welcome. The PNG transparancy works fine in Firefox, but Explorer is giving me mixed impressions. Let me know if it's not working.
Hmmm... So what about mine, does my fighter stand a chance of entering the project?are you kidding, yours rocks.^^at least, it rocks my work, here's mine.
You sir, are awesome. I'm loving that.
Stitchy, that completely rocks my socks.
Is this topic still alive?!Well, seeing as it's no longer 2006...
QuoteIs this topic still alive?!Well, seeing as it's no longer 2006...
QuoteIs this topic still alive?!Well, seeing as it's no longer 2006...
Well, seeing as it's four spots available...