Pixelation

Critique => Pixel Art => Topic started by: Inlagd sill on September 04, 2007, 05:52:30 am

Title: [WIP] Need help with Game Boy Micro Famicom Version
Post by: Inlagd sill on September 04, 2007, 05:52:30 am
Hello. I need some critics and tips with this WIP piece. The color range, and the colors themself are subjects to change.

(http://img76.imageshack.us/img76/2089/wip01am9.gif)

I made some progress, so there are updates.

(http://img356.imageshack.us/img356/2496/wip02bn5.gif)

(http://img231.imageshack.us/img231/6060/wip03ho5.gif)

I'm having trouble with the L, R, START and SELECT buttons (the grey ones). Any hints?

Should I try to make that curvy line between beige/gold and red more smooth?

Can you hint me how to make A, B, START and SELECT markings better? I mean those little markings above their corresponding buttons (see refferrence photo below).

Any tips about the dithering? The beige/gold surface is supposed to be very glossy (red is less glossy).

Here is a referrence photo of GBM: http://www.nintendo.co.jp/n08/hardware/micro/top/p01.jpg
Title: Re: [WIP] Need help with Game Boy Micro Famicom Version
Post by: Malor on September 05, 2007, 08:50:46 pm
Hi. Nice job for the most part. I really like it, and I have discovered a new object.. a Gameboy Micro.. Anyways, I think the contrast in the screen is a bit to high, either add another midtone of black, or dither if you are trying to restrict colors. Nice job overall,though.
Title: Re: [WIP] Need help with Game Boy Micro Famicom Version
Post by: baccaman21 on September 08, 2007, 03:25:40 pm
no time to explain what I've done right now... sorry... got a wedding to go to...

but here...
have look see and see what you think...

(http://pete.ptoing.net/wip03ho5.gif)


in Brief - Anti aliasing and palette hues... is all I've edited...

<EDIT> - right - i'm back now so I can be more specific.

I hope this helps and you understand what I've done...

Cheers

Good luck with you updates.