Pixelation

Critique => Pixel Art => Topic started by: cdi on April 05, 2006, 11:42:07 pm

Title: More Conventional
Post by: cdi on April 05, 2006, 11:42:07 pm
(http://i5.photobucket.com/albums/y161/CDI_/5347c263.png)(http://i5.photobucket.com/albums/y161/CDI_/chest.gif)(http://s5.photobucket.com/albums/y161/CDI_/full.gif)(http://i5.photobucket.com/albums/y161/CDI_/banefull.gif)(http://www.freewebs.com/cdi_/banefull.gif)

Missing an image between the chest no head and full body, I dunno where it went...

Crits? Afaik I'm done with the sprite
Title: Re: More Conventional
Post by: im9today on April 06, 2006, 07:34:51 am
(http://img102.imageshack.us/img102/8641/sor2movesmax2oy.gif)

 :-*
Title: Re: More Conventional
Post by: Souly on April 06, 2006, 03:02:51 pm
Ha ha even the arm band got ripped.
I thought that part of the arm looked weird.
Title: Re: More Conventional
Post by: crab2selout.png on April 06, 2006, 05:56:21 pm
This is not how you make a good first impression.


EDIT: don't forget about the 'report to mod' link at the bottom of his post.

EDIT2: Your posts are weird:
http://www.wayofthepixel.net/pixelation/index.php?topic=707.msg12442#msg12442
http://www.wayofthepixel.net/pixelation/index.php?topic=1056.msg12633#msg12633
http://www.wayofthepixel.net/pixelation/index.php?topic=1050.msg12510#msg12510
Title: Re: More Conventional
Post by: Larwick on April 06, 2006, 06:50:24 pm
I see nothing wrong with the posts. You've just not realised that you WILL be found out if you rip artwork. I mean, this one isnt 100% ripped like last time though, the general pose may be similar, but it isnt exactly the same. Still, it isnt on though. I'd scrap this one and go back to your stubby legged one, as long as that isnt ripped either.
Title: Re: More Conventional
Post by: Souly on April 06, 2006, 07:05:18 pm
He traced the sprite exactly.
He even added the elbow pad's lines that is on the sprites right arm.
Title: Re: More Conventional
Post by: goat on April 06, 2006, 07:54:33 pm
lineart aside considering all you really did was choose the colors, you're using way too many, your color selection is very weak and uninspired, your hues are too static, look at the art you're ripping and see how they do it.

So tell me, because I've always been dying to know; what motivates a person to rip lines or art?  You aren't learning nearly as much, if anything, by not going through the whole process yourself.  Furthermore, people who know pixel art can usually tell even without knowing where the original sprite came from, because for example if someone rips lines, the shading quality doesn't measure up and looks out of place.  It's a waste of everyone's time.
Title: Re: More Conventional
Post by: Darion on April 06, 2006, 10:28:47 pm
Its hilarious that you even went BACK to create lineart to try to prove that you did do it. I didn't know people put more effort into ripping art than they did when actually doing their own. Shows how much people just want their ass kissed.

Thats pretty sad ...
Title: Re: More Conventional
Post by: Esker on April 07, 2006, 12:36:57 am
If you wanna colour lines, buy a colouring book... They even come with crayons these days too. (try not to eat them).

Anyway Kudos to the guy who spotted this as a copy, I was gonna crit this on his colouring but now I'm not even sure he did that.

Seriously, you won't learn fuck all from ripping off other peoples work and changing the colours round. Well, you'll learn how easy it is to get caught and annoy people, but artistically... No.
Title: Re: More Conventional
Post by: Rox on April 07, 2006, 07:03:03 am
I kinda figured from the start. I mean, who really draws a torso, and colors it in, before even thinking about legs? Lineart first, color second, shading third! Most of the time, at least.

That aside, the colors on the upper body are actually looking decent... So good job with that. Just try to be more original next time, alright?
Title: Re: More Conventional
Post by: reydragk on April 07, 2006, 07:07:25 am
I tend to do my coloring in bits before the lineart is complete.  I know it's not really the best way to do it, but I'm just not very good at shaping things when it's all pure lineart...

still, this is pretty sad--I have nothing against sprite edits, that's how I originally got into pixeling, and I feel like it's a valid place to start, but you gotta indicate your original source.
Title: Re: More Conventional
Post by: goat on April 07, 2006, 02:52:00 pm
crediting originals is the difference between rip and reference imo :O
Title: Re: More Conventional
Post by: Helm on April 07, 2006, 07:57:05 pm
You've nothing to learn if you rip. Make sure the next piece you post is yours, or don't come back at all. You've been warned.