Pixelation

Critique => Pixel Art => Topic started by: diefox on May 04, 2008, 03:07:51 pm

Title: Fighting game Mockups
Post by: diefox on May 04, 2008, 03:07:51 pm
hi guys, good morning to you all!

please, check thos four mock-ups below and tell me wich one is better, wich one stand out the most in the background. I would go for number 1 or 4, but I'd like to see what you think and suggest first.

thanks in advance.

(http://i2.photobucket.com/albums/y26/diefox/outtotal.png)
(http://i2.photobucket.com/albums/y26/diefox/out-sem-cabelo.png)
(http://i2.photobucket.com/albums/y26/diefox/out-out.png)
(http://i2.photobucket.com/albums/y26/diefox/out-corpo-out-cabelo.png)
Title: Re: Fighting game Mockups
Post by: diefox on May 04, 2008, 06:34:05 pm
people are viewing it but they are not telling wich is the best... please guys, I really need to hear from you  :'(

I have to say that I'm about to pick number 2 or 4.
Title: Re: Fighting game Mockups
Post by: Feron on May 04, 2008, 07:03:16 pm
rather than just changing outlines... why not try varying the contrast and saturation level of the background.
Title: Re: Fighting game Mockups
Post by: diefox on May 04, 2008, 07:06:24 pm
okay, that's a good idea. should I make it less saturated then? I'm already taking all the dark outlines from all the backgrounds, so I think that would help.
Title: Re: Fighting game Mockups
Post by: EvilEye on May 05, 2008, 01:13:11 am
 I had to look real close... and still didn't see a difference untill I read the post below it.

 I'd say #1, but really you should post the sprite only if that is the only thing you change.
Title: Re: Fighting game Mockups
Post by: Corsair on May 05, 2008, 07:14:50 pm
Have you started working on the game again?