Pixelation
Critique => Pixel Art => Topic started by: HC_Bret_Measor on March 04, 2010, 01:31:51 pm
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Hey everyone,
I've made some progress on this piece and I am looking for some Feedback on the background and if you have some time, the character as well.
Thanks in advance.
(http://img695.imageshack.us/img695/8673/game8screen.png)
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First, is this the entire background?
If not, you can't make it scroll because of the perspectivic effect you've made at the floor
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This is the entire background. There will be no scrolling effects as the character never moves.
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Desaturate the background tiles a bit, and maybe lower the brightness a hair. The character needs to pop more.
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I will give that a go tomorrow when I resume this project. I'll post the progress
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scrolling the floor wouldn't be much of an issue on a good engine: it's just a matter of having line-by-line scrolling speed, as you would find in e.g. Shadow of the Beast.
Is that a LEGO head I spot on the machine ?
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scrolling the floor wouldn't be much of an issue on a good engine: it's just a matter of having line-by-line scrolling speed, as you would find in e.g. Shadow of the Beast.
Is that a LEGO head I spot on the machine ?
The floor will be stationary as the character is never meant to move, however thanks for the example because I might re do the treadmill in the back so it looks more like the flooring. That is a lego inspired character you see, we call him bolt/plug head.
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First of all, looks great mate! I love the style and the colors - reminds me of some of the megaman games.
one thing I noticed though:
Inconsistent shading: I was trying to figure out where exactly the light source is coming from.
-the gray block has the light source set coming right from above.
-the blue and green arms look like it has 3 light sources, one on either side and then one right above.
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First of all, looks great mate! I love the style and the colors - reminds me of some of the megaman games.
one thing I noticed though:
Inconsistent shading: I was trying to figure out where exactly the light source is coming from.
-the gray block has the light source set coming right from above.
-the blue and green arms look like it has 3 light sources, one on either side and then one right above.
Thanks for the comment. Indeed Megaman was my inspiration for such a game, actually everything Capcom/Konami/Square is my daily inspiration.
I wasn't trying to give a definitive light source. My aim was to push the colours to make the shape I wanted to see while using no black lines. Everything I've done in this game is brand spanking new for me also. Definitely I need more practice in pushing the colours to show some sort of general light source. I'll be keeping that in mind on the next game project.
If you have a tip to pass my way I would love to read them :) thanks.