Pixelation

General => General Discussion => Topic started by: PixelSwordStopper on January 14, 2014, 12:49:55 am

Title: Spriting like the SNES
Post by: PixelSwordStopper on January 14, 2014, 12:49:55 am
So, I have started the creation of my first game and I would like to know what dimension should I use to sprite like how megaman x is sprited? (Currently using graphics gale)
Title: Re: Spriting like the SNES
Post by: astraldata on January 14, 2014, 08:07:22 pm
you should probably look at an actual megaman x sprite. D:

and just fyi, depending on whether you're talking about the bosses or megaman himself, you're looking at anywhere from 64-80 pixels tall/wide or greater.
Title: Re: Spriting like the SNES
Post by: PixelSwordStopper on January 14, 2014, 08:12:25 pm
I was talking about megaman x himself, and thank you  ;D