Pixelation

General => General Discussion => Topic started by: VictorR on September 21, 2006, 10:34:57 pm

Title: How?
Post by: VictorR on September 21, 2006, 10:34:57 pm
How do gaming companys make their games.
Title: Re: How?
Post by: Godslayer on September 21, 2006, 10:39:57 pm
Thats very vague, slick. What aspects of games do you want to know about?
Title: Re: How?
Post by: VictorR on September 21, 2006, 10:53:53 pm
Just, what processes do they have, what coding, how do they get it on a disk.
Title: Re: How?
Post by: Xion on September 21, 2006, 10:54:36 pm
How stuff works:http://entertainment.howstuffworks.com/3do.htm
Wiki:http://en.wikipedia.org/wiki/Game_development
Google:http://www.google.com/search?hl=en&q=Game+Development+process

Search engines are useful for broad questions like that.
Title: Re: How?
Post by: VictorR on September 21, 2006, 11:16:14 pm
So they use C++ to make PS2 games for example Dragon Quest?
Title: Re: How?
Post by: ptoing on September 22, 2006, 05:04:50 pm
In general there are some Designers and Producers, they lead the way. Then there is the publisher who has the money and thus can lead as well if he wants to.

There there are programmers, artists, leveldesigners and the like. They all get thrown together in big sacks and beaten by the producers.

Then there is also Q&A which tests the game for bugs and playability until they all puke or wanna commit suicide.

That's about it.