Critique > Pixel Art Feature Chest

Feature 04 - Tank

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Opacus:
Thanks everyone, especially Adam.
Souly: I think dithering can work fine on metal. Just an example:
http://www.pixeljoint.com/pixelart/5823.htm

Here's an edit, I hope it fixes most problems:
New   Old
-Heightened the gun by 1 pixel.
-Fixed the rough shading and lines on the tracks.
-Fixed the shading on the side part.
-Gave the part inbetween the wheels more depth, and let it overlap the back wheel instead of the front.
-Added some stuff to the front armour to make it more interesting.
-Fixed antennas.
-Darkened the wheels.

AdamAtomic:
I think that's a big improvement.  The piece around the treads that confused Souly still needs a little work I think - maybe just make it extend an extra pixel upward so that it doesn't seem so thin over the top of the tread there?

Opacus:

--- Quote from: AdamAtomic on February 24, 2007, 07:39:07 pm ---I think that's a big improvement.  The piece around the treads that confused Souly still needs a little work I think - maybe just make it extend an extra pixel upward so that it doesn't seem so thin over the top of the tread there?

--- End quote ---
Hmm, my English is good, but I'm still not sure what is ment here. Something like this?:

Souly:
It's not really the fact that you dithered metal that bothers me.
It's just such a boring dither nothing but 1x1 pixel grid.

Try learning some new dither techniques.

Opacus:

--- Quote from: Souly on February 24, 2007, 09:38:02 pm ---It's not really the fact that you dithered metal that bothers me.
It's just such a boring dither nothing but 1x1 pixel grid.

Try learning some new dither techniques.

--- End quote ---
That I do not apply different dithering techniques doesn't mean I don't know any:

Not sure if I like it though.
Could anyone inform me on what interlaced dithering is? I don't know that.

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