Pixelation

Critique => Pixel Art => Topic started by: Ted on October 05, 2007, 11:40:59 pm

Title: Tiny animations
Post by: Ted on October 05, 2007, 11:40:59 pm
(http://img522.imageshack.us/img522/5403/rune2hj5.png)
(http://img518.imageshack.us/img518/4592/runejumpxk0.gif)
(http://img338.imageshack.us/img338/6195/runeshootam1.gif)
(http://img230.imageshack.us/img230/4971/runejumpshootzc6.gif)

Any C+C?  I'm liking the smoothness of the animations, myself.
Title: Re: Tiny animations
Post by: smiker on October 05, 2007, 11:55:59 pm
i guess the second pic asks for more frames....the critic frames are the loading of the cannon, it seems..too fast, it should be longer or at least leave a raster of particles, or a fade or...something, but that way is too fast to see it...
Title: Re: Tiny animations
Post by: Ted on October 06, 2007, 12:28:29 am
Do you think it's still too fast in the third animation?  Cause that's the most recent one, I just didn't fix it in the second.
Title: Re: Tiny animations
Post by: sharprm on October 17, 2007, 10:25:30 am
Very nice. Timing for the gun on third is alot better. i think u should use different colors for gun (ie no blue in the grey) so its easier to distinguish from arm. Running animation without gun is cute. Jump in third one is too fast, like 1st one better. When holding gun, idea: change his pose by rotating torso and head to his left a bit.
Title: Re: Tiny animations
Post by: Ted on October 20, 2007, 03:17:22 pm
Actually, the gun is an arm canon.  Like in metroid.  So it IS his arm, that's why it's blue.