Pixelation
Critique => Pixel Art => Topic started by: ProblemOfficer? on September 13, 2009, 04:15:40 am
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(http://i913.photobucket.com/albums/ac334/ivanphotobucket00/zombieOUTLINE50h.png)
This is my second attempt at pixel art. Making a zombie. Must be max 75px tall. Need help with detailing and shading. Below is my original sketch.
(http://i913.photobucket.com/albums/ac334/ivanphotobucket00/zombie.png)
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(http://i913.photobucket.com/albums/ac334/ivanphotobucket00/zombie75px.png)
New version... need help guys. Plz critique!
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Well,his arm is a lil strange,try fixing it on the paper
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Haha Salmeron, your "critique" is so useless it made me laugh, buddy. You could've at least specified which arm, and how he might "fix" it.
I disagree with the artistic direction of using a skull for the head. It's not really a zombie at that point. Give the poor guy some more meat on his bones. I know you want him to look sickly and dead, like your typical zombie, but giving some more girth will increase his visual weight - he's too light.
You ok did on the calves, do the same for the thighs; don't make them straight tubes, give them definition. His left arm has two elbows. Let's give him only one. Why black outlines on only the skull head? Be consistent, or at least use selective-outlining with some sort of plan in mind. He looks to be leaning backwards; off-balance. This sprite needs a lot of lovin'.
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Sorry Mathias,I'm kinda newbie too xD
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No problem. But, I like how you still fail to properly expound on your crit above. I think a war monk should come karate chop you immediately.