Pixelation
Critique => Pixel Art => Topic started by: Doomcreator0 on November 13, 2007, 08:39:56 pm
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Well I just though of this last night, and got the bases finished. I plan on adding 2 more frames for each swivel. And eventually when I have enough things made, I'll attempt a real solve animated. And the great part is I can solve one in real life, which helps incredibly.
(http://img225.imageshack.us/img225/4808/rubkscubefq7.gif)
Current Colors: 9
Frames: 16
So help critique.
~Doom.
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It goes a but fast, and needs shading.
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I plan on doing that after I get a few more frames done.
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It would immensely help the motion of the swivels if you had an extra two frames at 1/3 and 2/3 of the rotation.
Actually, you could just have those frames and get rid of the halfway frame altogether, if you wanted.
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I plan on adding those. But I'll keep the middle frames, just because they're done already.
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You can't do a whole lot of shading on a Rubik's cube..
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I know, It's kind of too plain for that. But I've done some already.
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You can't do a whole lot of shading on a Rubik's cube..
I dissagree. It's shiny, it has a lightsource, the blocks are beveled (or perhaps the better word would be er.. chamferred (http://en.wikipedia.org/wiki/Chamfer)? I dunno lol). :y:
You could do alot, if spend the the time on it. At least enough to say it has significant shading.
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I'll post a few examples of shading later, and see which is best to continue with.
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For whichever reason, your starting frame has a different blue color than the rest of the frames of this animation.