Pixelation
Critique => Pixel Art => Topic started by: Terley on November 29, 2007, 08:12:04 am
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I figured, might as well have a go at this. Very rough so far and got a lot I need to fix. Just wanted any advice or comments to send me in the right direction before I get to far into it. Gonna add a huge monster of some sorts raging in the back, something like off Shadow Of The Colossus.. Making the most of the colours is proving very challenging, which is all the fun I guess ;D .
(http://img413.imageshack.us/img413/2484/vistame03dy0.png) (http://img86.imageshack.us/img86/2333/vistame07xq7.png) (http://img150.imageshack.us/img150/1262/vistame08or2.png) (http://img530.imageshack.us/img530/4654/vistame09vs3.png)
erm before anyone points it out I am referencing from this photo of myself.
http://img518.imageshack.us/img518/5455/photoofmeya9.jpg
Im just experimenting really, so I wouldn't blame you if you said the green and blues don't belong, trial and errors the only way ill learn.
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So far so good, really. You have to stop dithering before all your volumetrics are in there and your palette is more or less finalised, though. I do think the green eyeshadow :P doesn't belong right now, but will you keep such a saturated green anyway? I'm not saying you shouldn't, but the bg is pushing itself in front of the figure by being so saturated. Isn't there a more dull green in the ms pain palette?
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Apparently, this is the palette in question:
(http://i86.photobucket.com/albums/k83/charginshock/Vistapallette.png)
Apart from looking badly balanced luma-wise, the colors seem nice enough.
Don't think I'll try them myself tho, as I feel like boycotting Vista atm :hehe:
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Yea thanks, I need to concentrate on shaping everything before going into any dithering just cant help it, I tend to jump the important steps really need to work out whats the best way to make the most of the palette for this piece. No greens suit for the grassy area, I agree its too saturated I'll have to see if I can get away with using one of the blues and hinting in the green here and there.
Sadly I got a vista laptop :-[ , funnily enough I've not ran into any problems. But it definately feels much more restricting thn XP..
Im on and off this atm but ive not slept in 2 days so dont be suprised if I just drop.
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Update is definitely working much, much better. Work more and show us again.
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Terley, sometimes I too rush certain steps, and there's a very nice method to avoid that.
I find that once you start enjoying every stage of pixeling, you simply don't rush anything anymore.
Maybe you should build a larger part of your image while in laying-out mode. Experiment a lot with which colors fit best, and scribble every highlight and detail, don't leave it to 16x zoom hardcore pixel stage. Laying out is much more fun if you're making a palette at the same time, but oh well.
Easier said than done, tho.
Seeing how I hadn't laid a pixel in a while, I desperately wanted to pixel something simple and lighthearted, something I would enjoy without any difficult lighting situations or tough decisions. I made this avatar, started an iso-city house, almost finished a larger picture, and made that palette-challenge mobster, and I just keep finding myself too involved and challenged whatever I do. No challenge probably means no value, but I keep on trying to do the wrong thing.
And it shows. Take a look at that mobster guy. When looking at other entries, I thought 'hey, this should be fun'. Once I finished designing the face, and 'solved' several critical lighting bits, I just rushed the cigar smoke and glow and hair and whatnot. The end result is rather dull. Now at least I have a good example of a bad thing :P
As a more concrete advice, try to stick a grey or blue on the left side of the face (our left), next to the hariline on the big patch of mid-fleshy color, as a sort of secondary light. It would freshen the pic considerably. Maybe there's a better color for the job, I'm just speaking off the top of my head.
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(http://img153.imageshack.us/img153/4599/vistame04qx4.png)
I worked on this a bit more, still doin a bit of experimenting not sure if im on the right track it feels very limiting having to think to a more restrictive palette.. I'm trying to give up on any dithering or any whohar until I know i've shaped everything and definately know the palette use works well. Still to go into too much detail with the background thats my next step, my idea is to have a creature of some sort rampaging in the back (Jst a few second plan, still a lot to do). Im gonna have to stick to only a few colour for the background and hint shapes because as a lot of the colours in the palette are maybe too saturated for the far distance.
thx for the comments im trying to keep everything you write into consideration.
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Personally I liked the older version, though this could be a good way to go, maybe if the blue was where the red was and vice-versa, since the sky is that way.
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A bit like this? or even..
(http://img529.imageshack.us/img529/8202/vistame05ep6.png) (http://img525.imageshack.us/img525/5561/vistame055dc6.png)
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These are all nice. Personally, I'd go for the last one, but replace only the rightmost pinks with the blues. It not only looks nice, but also makes sense.
Also, if I understood correctly that you want the figure in the back to be HUGE, then you better place it much further back. Like, on top of the horizon, or even partially BEHIND the horizon, and surround it with buildings, or otherwise make it interact with stuff that we know are large-scale.
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thanks i'll see what I can do, I'll post back with some progress later today im in work soon.
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ok, was in work all weekend had no time to soley work on this. wasn't expecting to hit the deadline still a shame to give up, some small progress hope im on the right track. Started blending some colours on the face (you think the dithering makes it look too grainy?) And im working out the background, any suggestions?
(http://img86.imageshack.us/img86/2333/vistame07xq7.png)
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It's going rather good, imo.
I think you can make the dither a bit more ordered, to lessen the graininess to some extent, if you lose the "X" and "O" bits.
Also maybe make the monster in the back push or lean on the building as it crumbles to tie those together. Maybe you can also add some pale ruins behind him, to flesh out the scenery for that background part.
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more progress. lost the green on the face, wasn't working. still some experimenting with colour.
(http://img527.imageshack.us/img527/766/vistame07fi0.png)
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more progress. lost the green on the face, wasn't working. still some experimenting with colour.
(http://img527.imageshack.us/img527/766/vistame07fi0.png)
OOOOF, right in the solar plexerz :D
Maan, this is the best photo-to-pixel translation I've seen in quite a while! I'm totally digging! TOTALLY (:
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Dammit, did you miss the deadline? I was going to vote for this about 8 times.
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oh thx, I work all fridays saturdays and sundays.. didnt plan not having the time to finish it off. Well glad you like it anyway.
trying to hint some detail into the background but with such an awkward palette I don't think I should overcomplicate anything because a lot of the colours are oversaturated and for the background would mostlikely draw it out too much. Should keep it simple really. What do you think of the grass so far? not sure if the blue is too much, works better than anyother colour ive tried.
(http://img150.imageshack.us/img150/1262/vistame08or2.png)
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I did a fast edit:
(http://img.photobucket.com/albums/v131/Hagane/eye_edit.png)
I just played with the eyes, since the crossed eyed-ness was bothering me since I first saw this.
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is it just me, or are the eyes and mouth/nose slanting different ways? I think the eye closest to us needs to come edit:UP some. Am I mistaken or not? This is like the 3rd piece where i've thought the angles of facial features are wrong, and i'm hoping it's not just me.
ANYWAYS, that aside, you've done some hectic work with the pallette, and deserve an asspatting for that. Awesome!
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I don't like the way that orange grass connects with the face. Maybe use some of that green to separate them?
Turning out awesome, btw.
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Tried to take as much as people have said into consideration.. On another forum people mentioned parts looking odd like the clouds, adding some lighting onto the giant and that I may be overdithering the face..
(http://img530.imageshack.us/img530/4654/vistame09vs3.png)
Im close to completion I think, im happy with what I've achieved as of yet but im sure there's more I could do to it. Then again I don't want to overwork it..
thanks for the help guys.
ooo progress.. :crazy:
(http://img440.imageshack.us/img440/4656/progresscv2.gif)
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Haha, man, the atmosphere in this one is first-class (: (don't ask me what the hell first-class atmosphere is, I don't know, I'm Swedish, I have the right to rape this language.)
It's like one of these vacation shots you take where 'Here's me with the eiffel tower; here's me and my sister and the leaning tower of eternal Pizza'
only this one is
'here's me with CARNAGE AND DESTRUCTION AND HORRIFFIC HUGE MAN-BEAST', I can totally imagine himself holding the camera to take a 'stylee shot -post-emo style'
and it's the best vacation photo I've ever seen.
<3