Pixelation
Critique => Pixel Art => Topic started by: Vivid on September 20, 2016, 06:07:39 pm
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This is an idle animation for a trampoline enemy for my game.
(http://i.imgur.com/3nVcdGp.gif)
Something about her feels off to me, but I'm not sure what.
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Why do her hair buns move like that? Can't see any reason they'd slide over like they are there.
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Her hair buns look too static while the rest of her body bounce in place.
Would you think animating the buns in the opposite direction help?
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Try to have it follow the head more I think,as it is it feels like there wasnt much thought put into how it would move just that it HAD to move.
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Ok, how is this?
(http://i.imgur.com/Nos41Bb.gif)
I sped it up some a little bit.
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Looking better! I tweaked it a bit, all I really did was made the buns bob a bit as she bottoms out.
EDIT: shit dopplering christ network what
I didn't even upload that until an hour after I posted this tweak, how did that even happen
HERE'S WHAT I MEANT TO UPLOAD, I AM AN IDIOT HERE YOU GO
(http://imgur.com/pZRM2GG.gif)
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Delaying the bun bounce one frame or two may look good.
Mysterymeat, that was one big tweak :P
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Oh boy, that tweak makes her looks more bouncey.
PS: Nice Pin up. :y: