Pixelation

Critique => Pixel Art => Topic started by: skw on February 03, 2009, 03:22:26 pm

Title: [wip?] KILL 'EM ALL MULTICOLOR BOTS!
Post by: skw on February 03, 2009, 03:22:26 pm
Hi!  This time I'm trying my hand at the original C64 restrictions.  Multicolor mode: wide pixels, 4 colors (including the background yellow) in every 4x8px chunk.

It's really nothing much -- I've started with a high concept of paying a tribute to a known Japanese ink-master, but finished with. . . you all can see what.  It's still minimalistic, I want to think.

(http://jspade.republika.pl/dyinbts5.png)

Could someone please error-check it for me?  I know it takes just a few seconds, but I don't have the proper software to do so.

Then we can talk aesthetics and technique.
Title: Re: [wip?] KILL 'EM ALL MULTICOLOR BOTS!
Post by: skw on February 03, 2009, 07:15:31 pm
Okay, I checked them errors myself -- square by square, eh.  Pro Motion goes crazy when I'm trying to do it automatically. . . and so does Timanthes.  Hopefully, it's all right now. . . and since I actually ran out of good ideas for this one, I call it quits.

(http://jspade.republika.pl/dyinbts6.png)

Tell me guys what do you think!?  Is it worth something more than just burning down in a recycle bin?

Thank you!
Title: Re: [wip?] KILL 'EM ALL MULTICOLOR BOTS!
Post by: ptoing on February 03, 2009, 11:32:46 pm
(http://ptoing.net/edit/skurvc64errors.png)
Title: Re: [wip?] KILL 'EM ALL MULTICOLOR BOTS!
Post by: skw on February 04, 2009, 05:05:11 am
Thanks a lot!

(http://jspade.republika.pl/dyinbtz2.png)