Pixelation

Critique => Pixel Art => Topic started by: DJ gman on February 14, 2007, 01:57:41 am

Title: Need help unifing my pallette
Post by: DJ gman on February 14, 2007, 01:57:41 am
(http://i18.photobucket.com/albums/b102/gmangames/conceptspritesfull-1.png)

http://i18.photobucket.com/albums/b102/gmangames/tilesetall2-5.png
This is my character template sheet and i need some help. i want all my sprites to unify in thier pallette. im a bit confused on how as to do it. i want them to have the look od the knight but they all seem duller. i also want them to be able to fit in well with my background including the knight. any suggestions on how to approach this?

Title: Re: Need help unifing my pallette
Post by: Rydin on February 14, 2007, 06:05:25 am
(http://img296.imageshack.us/img296/3227/28on7.gif)

133 -> 28

May have lost some information here and there, but I'd choose 28 colors over 133 any day.

How do you end up using so many colors  ????
Title: Re: Need help unifing my pallette
Post by: updownleftright on February 14, 2007, 02:17:31 pm
I'd guess he drew each of them seperately and then chucked them onto the character sheet just to show us.

Stil, nice reduction Rydin... The only thing that really suffers is the clawed animal, it looks like the reds and browns took the biggest hit.
Title: Re: Need help unifing my pallette
Post by: DJ gman on February 14, 2007, 06:40:31 pm
Actually i think it might have been where i uploaded on photobucket some and might have copied and pasted some that got darkened.
but generally i did everything on the same sheet all at once.The color reduction helps with me getting all my general colors back but,
what i was going for was how could i make all the characters match the style of the knight. he seems to pop out the most outta them all and he seems to have a lot more contrast.