Please refrain from creating multiple accounts, one is more than enough. Also, what is the purpose of this "activity"?Drawing ellipses, choosing the ones that seem the best to you.
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So that I can see which option will people choose, but in all 144 ellipses too.
The only subjectivity in rasterizing a solid ellipse is whether to include or exclude an incident sampling point.That's the point, but there are MANY such points:
That's the point, but there are MANY such points:There really aren't.
But how am I supposed to know which ones you prefer? Make a picture like the first 2 posts and stop discussing. I just want to know how will you draw general ellipses of the desired size. End. Dot.That's the point, but there are MANY such points:There really aren't.
But how am I supposed to know which ones you prefer? Make a picture like the first 2 posts and stop discussing. I just want to know how will you draw general ellipses of the desired size. End. Dot.(http://imgur.com/dNzUt6R.png)
That's not a basic shape, it's a square-root based shape. Also the picture below shows various pictures of different fake "users" making circles from 1x1 to 6x6, which is what I would like to see from users if it was just circles 1x1 to 6x6:But how am I supposed to know which ones you prefer? Make a picture like the first 2 posts and stop discussing. I just want to know how will you draw general ellipses of the desired size. End. Dot.Images not supported in quotes
The reason we're discussing is because we are confused by this, it feels like a weird thing to be fixating on when there are better avenues for improvement and the goal is still somewhat unclear. Are you trying to figure out anti-aliasing? are you trying to see how other people approach... a basic shape?
There's only going to be maybe three or four highly-situational ways to do what you've described here, and doing it serves no real purpose except as an incredibly basic practice gesture that would likely be better spent just doing a whole drawing.
It's confusing.
Like eishiya said, it's the context of the shape you work from.
If you are unsure how to draw an ellipse and don't much trust your editor (GraphicsGale had a buggy ellipse (might still do), Pro Motion can't draw an even dimension ellipse, still need to trust editor enough to draw the high-res ellipse) try something like this: http://img.uninhabitant.com/ellipse_sampling.png (http://img.uninhabitant.com/ellipse_sampling.png)Paint.net does exactly what you described, but this editor is bad and won't replace Paint. I want to see your ellipses, how you draw them. Not help. It's for fun, not help.
If the centre sampling point falls within the high-res ellipse fill that pixel.
We understand that there can be different kinds of ways to draw an ellipse in pixel-art, but the point is that there is not real point to this. It's not an exercise that's interesting, nor is it something that will improve your skills.Yes, I am. But how did I already get the answer?
You have pointed out what we should do, but not why. You're curious about how people approach ellipses? You already got your answer, why do you want us to draw multiple ellipses?
Yes, I am. But how did I already get the answer?
It depends on person opinion not on context.
Yes, I am. But how did I already get the answer?
You were said that it depends wholly on the context. Basically, taking look at ellipses on their own is a pointless exercise.
A single artist will likely rasterize the same size ellipse in different ways in different situations, based on what they're depicting and the colours they're using.
Quoting myself from earlier in the thread:Really? I don't think it's a good idea to pixel a red ellipse differently than a green one for example. Also most people (that are not pixel artists or in this forum) just use built-in function to make ellipses. I want to see which ellipses various people prefer. PLEASE! DRAW! ELLIPSES!A single artist will likely rasterize the same size ellipse in different ways in different situations, based on what they're depicting and the colours they're using.
Context matters. A person's "opinion" on which pixels to fill with which colour depends on the context. Sure, if someone's just filling out a sheet full of contextless ellipses, then it's only their opinion that matters because there's no context. But the point is, most people don't do that, they do ellipses in context, and that context drives their decision.
If you pixel ellipses the same way in all contexts, you're probably making worse art than you could be.
I wouldn't rasterize a single-colour red ellipse on white any differently from a single-colour green ellipse on white. Those are still contextless shapes!Ok then. The context here is: Imagine you want to draw a black sprite with the desired size that's going to be shown on white background. An ellipse sprite, for a platformer game. I wouldn't rasterize differently depending on context, it's pointless. The task would be easy for me. If the post creator was you I would happily draw my favorite style of ellipses instead of asking about st**** context.
But, I would rasterise a bright green plastic pipe (the opening of which is an ellipse) sticking out of grey concrete that's meant to be the focal point differently from how I'd rasterise a grey hole in that concrete (also an ellipse). That's context. And the reasons I'd do that are
1. The green pipe is a focus, and so I would probably make it a little thicker so that it's clear that it's the focus.
2. Light affects plastic and concrete differently, and the two objects have different types of edges. This effects how much of an impression of light/shadow I want to give and how smooth/soft I'd make the edges.
3. The two objects have different textures, and possibly different kinds of wear and tear. I would break up their outlines to reflect this. Subtle chips in the material are very easy to convey by choosing to rasterise one part of a shape differently from another, since the overall shape is still an ellipse, but now with subtle irregularities.
See what I mean by context now? Actual artwork. Scenes, tilesets, etc. where ellipses are used to depict objects or create an impression rather than drawn for their own sake.
Ok then. The context here is: Imagine you want to draw a black sprite with the desired size that's going to be shown on white background. An ellipse sprite, for a platformer game. I wouldn't rasterize differently depending on context, it's pointless. The task would be easy for me. If the post creator was you I would happily draw my favorite style of ellipses instead of asking about st**** context.
(http://imgur.com/WzQFJgJ.png)Finally someone understood it. Nice to see that you prefer these ellipses. But you have n*4 row twice with different ellipses.
K here is some ellipses with my own text. :y: