Pixelation
Critique => Pixel Art => Topic started by: Scuba Steve on March 12, 2006, 06:28:07 am
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This is new to me, I don't do isometric work very often, but I made an exception in this case. My campus is having a vending machine competition and I decided to go for a very Voxel/Isometric look for the foreground, and for the background I emulated an Eboy style, something I've never tried. I've cut the foreground out and just made a mask, I'll post that part with the entire thing when I'm finished, but for now I just want critiques on the isometric campus thus far. There are plenty of errors since this is my first attempt at this, but hopefully they aren't as glaring to everyone else as they are to me.
1st Draft (http://www.doomworld.com/gbd2/misc/stcloudiso1.png)
2nd Draft (http://www.doomworld.com/gbd2/misc/stcloudiso2.png)
3rd Draft (http://www.doomworld.com/gbd2/misc/stcloudiso3.png)
(http://www.doomworld.com/gbd2/misc/stcloudiso4.png)
Suggestions and such appreciated.
Edit: I'm pretty much finished with this. If you want a character added you have until Sunday Night to post it. There are a bunch of things I'd change if I did it again. For starters I'd do a less realistic approach to landscape and try to squeeze as many prominent buildings into the frame as possible without as much blank area with trees (any suggestions on that?). I would draw things in the right angle the first time so when they're mirrored their shaded side is matching the lighting.
Any final suggestions? I'll post the final design when I work on it later tomorrow.
Edit 2: The Final Design (http://www.doomworld.com/gbd2/misc/vending4.png)
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Never been to the place, but it must rock to have floating sidewalks.
The base of the small tree looks offset from its foliage.
Is that a Pac-Man ghost?
Add some birds.
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Very interesting... the palette is good, so is the layout. I'm still not sure what that big red-area is supposed to be once its finished... I will say I like that bus though, suprised you AA'd it at all since alot of iso is like never AA'd for some strange reason.
Crits:
-shadows near sidewalk make it look like its floating
-trees are leaning to the left...almost like they're falling over
-AA tone on the ghosts outline should bit a bit darker/more blue
-trees should have a cast shadow underneath
Can't wait to see this big sucker finished hehe.
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Mmmm i think the windows are wrong. The two windows in the top of the house. Or you make this with this style?
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Love that blue something flying out of the house. The best part of this so far ::) Kidding
Well, I think the main problem so far is lighting. Just look at trees shading and bus shadow. Looks like they are from different pics. Looking forward to see more to comment.
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[Moved to first Post]
More.
I unfortunately started things in a different scale and don't feel like redoing them... fortunately its not as noticeable.
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I love it when pictures have a lot of interesting things to look at. In this case it's the characters (Oh man, WALDO!). I also love how you made their legs. That's a big problem for me with isometric people, legs.
I would like to see more points of interest on the buildings themselves, but I'm not sure what could be done to them.
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Maybe silhouettes of stuff visible through the windows? Anyway, the big trees have nipples and it really bothers me.
Is Browning your name, or do you just really like sappy poetry?
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gawd your iso people rock!, the buildings look a bit halfassed in comparrison though epesc. the top one. I think it could easily be spiced up, extruding the windows (i dunno if this makes any sense) and generally just making some of the features of the building... ehmm... "pop out and in"). A bit of specific knitpicking- the top of the triangular disigns above some of the windows and doors on the bottom building are off. The offset of the peak on the windows should be moved a coupple of pixels to the right and a coupple of pixels to the left on the door design. On the other hand, fuck my comments, just make more of them iso people!
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I can't help Boring architecture on Campus :(
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Graffiti?
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We think alike my young Blick.
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I can't help Boring architecture on Campus Sad
Fair enough, well, if you can pull off blicks suggestion i'd be kewl too. mayby you could spice it up w. some people in some of the windows or sumthin', i dunno. i tried (and failed) doing a massive iso like this before, so im just impressed you got this far w. keeping color and style consistant
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I did take your advice on the windows, and I tried adding some darker bricks here and there... I'll upload one again to show.
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Decided to start posting new versions in the first post with previous drafts as links. So yeah, update.
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Gabe and Tycho hehe, I love those 'lil characters of yours. Your pic is really comming along... but why the nipple trees >_< I see a fad starting...
Btw who's the wolf dude?
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Brad Fang!
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Spidey. Yeah. I love it. But those trees are wierd. Blobby at the top=badness
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I had an extrodinary idea! If anyone wants to draw a character of themselves in the same size as the rest of the figures, and in a similar style... I will add it to the design. This isn't a contest and there is no limit on the number you can make.
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Unbelievable! You made isometric people look good!
Seriously, almost everything is amazing!
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hmm the guy with the glasses.. No offense intended but is that the you, or the guy from napoleon dynamite? ;)
love the people.. The colors are really nice, and those you used on the trees seem familiar too. Same palette as in that tree you submitted for that gba rpg project a long time ago?
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Either the bus is on the wrong side of the street, or the other cars are.
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I like the shading on the trees but something about them seems off. Maybe the dark outline? They need a bit of work.
Awesome job so far! I hope you win!
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ME holding my trusty lighter. (I dont smoke. Im just a pyro)
(http://img63.imageshack.us/img63/1569/mescuba3it.png)
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looking great so far, I love big images like this. Excellent character ideas. I can only think of two things, one, make sure everthing/everyone has a shadow - although I'm sure you're getting to that. Second, perhaps make a few more people walking, currently a lot of people seem to be standing on the spot, a bit more movement would be nice. Again great work so far.
(http://img140.imageshack.us/img140/2118/squirrels6qw.gif)
hanging with the squirrels.
(http://img95.imageshack.us/img95/5781/guitar5hf.gif)
this ones not me hehe
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LOL weres wally :D
illmake myselfsoon. icantnotbeinsumetthisgood. evenifitssomething small.
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hmm the guy with the glasses.. No offense intended but is that the you, or the guy from napoleon dynamite? ;)
love the people.. The colors are really nice, and those you used on the trees seem familiar too. Same palette as in that tree you submitted for that gba rpg project a long time ago?
steve is the guy sitting with the 'browning'
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lol there's Mario and Luigi.
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(http://img65.imageshack.us/img65/1216/connction2vc.png)
I refined my entry. I want to make piece with the alien. We are friends. ;) It has like lighting or something inbetween the out sretch hand. And i am floating.
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What are the big empty red areas? ???
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See the latest update in the first post to see what they are.
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aaaw. Im not in there.
I think the blues are a good way to do it. But the chunky coca cola doesnt look right with the rest.