Pixelation
Critique => Pixel Art => Topic started by: Glukom on December 23, 2006, 02:35:36 pm
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Hey guys, first post here. So i'll post something I made.
(http://img134.imageshack.us/img134/8043/pwborat20eh5.png)
I made this for a competition. As you can see, there are many mistakes, like the hair.
Any help would be appreciated.
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He looks a little too angry imo. He needs the trademark Borat smile and thumbs up.
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the whole tie/collar area is pretty messed up - it makes his body look like a cardboard cutout. the neck should cut lower and be more round! face is close, but i agree the smile and thumbs up would be perfect.
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Ok, i'll work on the neck.
Maybe i'll try the thumbs up pose, but I fail at hands.
And, (http://img201.imageshack.us/img201/5064/boratmockup2fu1.png)
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The shading on the suit looks odd to me. I'm not sure why. Perhaps because there's now shadow for the head is missing. If the light source is coming from above, especially, there should be quite a large shadow under the head, eyebrows, ect. anything that protrudes enough to create a shadow.
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This reminds me of Case Closed...
The lightsource on your person's head is completely different than the one for the body. It'd probably be easier to change the body's shadow than the head, but that's just my shear laziness speaking. The head's shadow makes it seem like your light source is straight ahead, which doesn't make sense, unless someone is holding a flashlight in front of him o.O.
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This reminds me of Case Closed...
The lightsource on your person's head is completely different than the one for the body. It'd probably be easier to change the body's shadow than the head, but that's just my shear laziness speaking. The head's shadow makes it seem like your light source is straight ahead, which doesn't make sense, unless someone is holding a flashlight in front of him o.O.
That's what the style is like, you can check the rips at the Sprite Database (GBA-Gyakuten Saiban).
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That's what the style is like, you can check the rips at the Sprite Database (GBA-Gyakuten Saiban).
It's not a style. It's an angle of lighting. All of their sprites are shaded accordingly; e.g. they are shadows behind the heads and jacket lapels, things your sprite lacks, probably because you assumed it was just a "Style". The shadows on the suit are wrong, and the face lacks lighting almost entirely, while the hair is composed mainly of like weird bubbles. Don't blow off people's crits by blaming them on your poor reading of the sprites you are trying to emulate!
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Oh, I didn't mean to blow off his crit. I was mainly talking about the shading on the face, besides the shadows. Everything else he said made sense. But, it is true. http://sdb.drshnaps.com/sheets/Capcom/Other/CourtroomComeback/Edgeworth.gif
The faces lightsource is different.
As for the shadows, i'll try to work on that.
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Hello Glukom.
I think I may have an idea, the haid needs more shine on it, try using colors from the suit.