Pixelation

Critique => Pixel Art => Topic started by: kullenberg on May 22, 2015, 05:46:17 pm

Title: [C+C] Sunset - NES cutscene style
Post by: kullenberg on May 22, 2015, 05:46:17 pm
(http://s16.postimg.org/sk7j26kj9/sunsetcutscene.png)


Just your average 80's protagonist staring stoically into the sunset next to his Ferrari Testarossa. And, sunsets are always fun. Tell me what you think! I've got a thick skin.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: Kellawgs on May 22, 2015, 07:05:00 pm
Driver's got a boat.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: Cherno on May 22, 2015, 10:54:16 pm
I like the colors and how the wind blows the palm trees. What I think could be improved is the character's silhouette, specifically the roundness on the left side,, from the neck down along his arm towas his hips; it looks almost like a circle. I probably depends on the type of jacket he is wearing, but I think a slimmer, more defined look would be cooler for this scene :)
Title: Re: [C+C] Sunset - NES cutscene style
Post by: kullenberg on May 22, 2015, 11:08:14 pm
Thanks, yeah it's supposed to be one of those baseball jackets. I'll look into it. Does it really look like a boat? haha I didn't think about that at all. I guess it would help if I showed how it connects to the ground, but that would mess with the composition... Grr.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: Cherno on May 23, 2015, 08:38:22 am
I don't think it looks like a boat. Boats typically don't have straight windshields, do they? Their windshields are curved to follow the shape of the bow.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: PsylentKnight on May 23, 2015, 10:15:52 pm
I don't think it looks like a boat either. It just doesn't make sense given that he's standing right next to it, plus its clearly inland from the palm trees.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: ErekT on May 24, 2015, 01:16:27 am
I like it a lot, and the other portrait thread you posted too. Colors, composition, motif, all good shit. Lots of banding and staircasing going on tho. Is that deliberate?
Title: Re: [C+C] Sunset - NES cutscene style
Post by: kullenberg on May 24, 2015, 01:32:10 am
Thanks man. Could you point out any specific areas that are bothering you in regards to banding and staircasing?
Title: Re: [C+C] Sunset - NES cutscene style
Post by: Decroded on May 24, 2015, 03:52:25 am
I like it!
staircase banding most immediate problem its all over the scene just look at how u gradient the bonnet.
would edit if I could get to computer :-/
Title: Re: [C+C] Sunset - NES cutscene style
Post by: kullenberg on May 24, 2015, 04:30:21 am
Okay, I see what you mean. Haven't done much pixel art the last 10 years so it must be my rust showing.
Is this better?

(http://s8.postimg.org/hzlkewmz9/sunsetcutscene2.png)
Title: Re: [C+C] Sunset - NES cutscene style
Post by: Decroded on May 25, 2015, 01:59:29 pm
better.
at first I thought u intentionally didn't want AA but I see it present in some places (edge of clouds) which makes it strange not to have across the whole scene.
its a pretty simple affair considering their's a single ramp.

the sun has pretty hardcore banding too might be worth experimenting with AA there too.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: FezGuy on February 04, 2017, 11:58:43 pm
Love that last one. So cool.
Title: Re: [C+C] Sunset - NES cutscene style
Post by: kullenberg on February 05, 2017, 02:45:38 pm
Love that last one. So cool.

Thanks :) I should add some kind of text to add a narrative element and make it more tumblr friendly.