Pixelation
Critique => Pixel Art => Topic started by: Quake on February 10, 2009, 09:32:39 pm
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Before i start with the clouds, i'd like some c+c on this please :]
9 colours i think :] (not counting the blue, since it's just there for now).
(http://i128.photobucket.com/albums/p181/tikeshe/ledge.png)
Thanks, Quake
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Seems a little early for crit; looks preliminary. What do you have planned for this scene?
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Well, up the top i'm going to have clouds...
But, i didn't do this because i wanted c+c before i did it ;D
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Yea but the rocks are still just blobs and shades.
Did you use a reference? If so can we see it.
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Interresting. I'd like to see how far you'll go with this.
ps: awaiting for a vast detailed panorama, with different planes.
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Oldest ----> newest.
(http://i128.photobucket.com/albums/p181/tikeshe/ledge.png)(http://i128.photobucket.com/albums/p181/tikeshe/kk.png)
Here's my reference.
http://i128.photobucket.com/albums/p181/tikeshe/Cliff_Landscape_by_YoshiyukiKatana.jpg (http://i128.photobucket.com/albums/p181/tikeshe/Cliff_Landscape_by_YoshiyukiKatana.jpg)
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I liked the higher contrast one more, the new one looks washed out.
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I just remembered, it's actually for the background of the opening of a game..
On top of this will be the title of the game, so i don't know if high contrast is that good..
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Hmm... I'm not sure, actually. The low contrast is sort of fitting for the majority of the ledge, but the foreground rocks needed the high contrast in order to provide an accurate sense of depth.
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You just remembered? First thing I would do is establish the size of your canvas before going any further; dimensions of the game. How else will you competently create the best composition for this project? Rough in all the elements and evaluate how they sit with eachother; throw in a quick title logo, title screen options, etc - make sure you got enough room. Surely this game isn't set to such an extreme "landscape" orientation, being so wide. If unsure, make it 4:3 ration, that's more likely.
You might think about adopting a palette closer to the ref pic, yer a little saturated at the moment. I'm sure that'll fight the title logo for attention.
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when i say remembered, i meant to put it here.. Not that i forgot about it..
I know, how big it is.. But i get what you're talking about, plan everything down so i know it'll look ok :D
It's 256x192 btw (for nds)..
::EDIT::
(http://i128.photobucket.com/albums/p181/tikeshe/ooo.png)