Pixelation

Critique => Pixel Art => Topic started by: Ergo__proxy on February 25, 2017, 06:13:35 pm

Title: [C+C] human base doll
Post by: Ergo__proxy on February 25, 2017, 06:13:35 pm
my first doll , somebody have tips abouth shading anatomy and color choice?
im trying different things.
(http://i.imgur.com/JN7ZtTZ.png)
(http://i.imgur.com/8VrR63p.png)
Title: Re: [C+C] human base doll
Post by: MysteryMeat on February 25, 2017, 09:30:09 pm
(http://imgur.com/zTUBFm5.png)
Here, A few minor tweaks to the legs. At this scale it's usually better to avoid trying to be too anatomically accurate though, it becomes hard to believably squeeze in all the right curves and details. Practice anatomy through traditional art, not pixelart! You'll have a better understanding of the concepts for it!
Title: Re: [C+C] human base doll
Post by: Ergo__proxy on March 01, 2017, 08:13:57 am
(http://imgur.com/zTUBFm5.png)
Here, A few minor tweaks to the legs. At this scale it's usually better to avoid trying to be too anatomically accurate though, it becomes hard to believably squeeze in all the right curves and details. Practice anatomy through traditional art, not pixelart! You'll have a better understanding of the concepts for it!
thank you MM for your help i did some changes and 1 walk animation what u think about that?
(http://i.imgur.com/LYwgK6R.gif)