Critique > Pixel Art

Bleeding Eye

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Xero:
I was hoping I could get a bit of help with this. As the topic states its a bleeding eye.. well actually no.. more of an eye crying blood. I think what I've got so far looks okay, but I could use some criticism. Also, would anyone have any idea how I could add eyelashes? I've tried a few different things and nothings working out.

Xero:
I could really use some help with this...

AlexHW:
For starts, the eye doesn't look round and spherical where it pokes out from under the eye-lids. I also dont know where the iris is, or which side is which. The iris has the colored bands around it, but i cant find any. The eye-lids look red on the skin part when it should be skin color instead. The tear-duct(if we're looking from the side the nose is on) looks wrong and should be more concentrated in it's shape and not streamlined like it is currently. You'd need to add parts of the face to the image if you want any eye-lashes to stand out(at the moment the background is all black), you could change the background color if you dont want to add the face or rest of the eye-lids..

Xero:

--- Quote from: Alex Hanson-White on January 12, 2006, 03:25:31 am ---For starts, the eye doesn't look round and spherical where it pokes out from under the eye-lids. I also dont know where the iris is, or which side is which. The iris has the colored bands around it, but i cant find any. The eye-lids look red on the skin part when it should be skin color instead. The tear-duct(if we're looking from the side the nose is on) looks wrong and should be more concentrated in it's shape and not streamlined like it is currently. You'd need to add parts of the face to the image if you want any eye-lashes to stand out(at the moment the background is all black), you could change the background color if you dont want to add the face or rest of the eye-lids..

--- End quote ---

Ok, I'll try some of that. The problem with the part about the background colour is that thats how I wanted it cause everything sorta blends into it, I dunno, its just sort of a style. I'm not trying to reject criticism, but meh.

AlexHW:
That's fine, the biggest problem though is that it is just plain hard to understand the forms involved in the image.
The eye-ball itself is a spherical shape, and so shadeing it like one would help distinguish it's form as spherical.
The eye-lids lay over the eye-ball, and therefor inherit the underlying form.

You've got a tear which has a light coming from the left it seems, and the actual eye is lit from the lower-right. I'd try to unify the lightsource and investigate how the light forms the shadows on everything.

the eye is looking to the left I think, which may be why its hard to see the iris because it blends into the background. Some people may not understand it as so, and so it may be better to try it a different way so that it comes off as an eye to someone.

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