Pixelation

Critique => Pixel Art => Topic started by: Werewolf on September 23, 2006, 06:06:56 pm

Title: Testing
Post by: Werewolf on September 23, 2006, 06:06:56 pm
I'm still working on the main one, just practicing lighting and shading.

Did I achieve anything good? Is any part of it even slightly worth while?

(http://img355.imageshack.us/img355/605/image2df1.png)
Title: Re: Testing
Post by: Tube on September 23, 2006, 07:34:39 pm
The eyes are good but the clothes shading looks too metalic. Also, you should try and custom each sides, not just do a side then rotate it.
Title: Re: Testing
Post by: Werewolf on September 23, 2006, 07:38:36 pm
Well, if by metallic you mean shiny, yes, it's supposed to be latex (not finished of course).

I usually don't do symmetrical work, this was mostly a test, probably won't be finished, but did I accurately describe shadows and highlights whether or not the light source was in fact perfectly centered. (I know, it still looks stuid with the middle light source, damn...)
Title: Re: Testing
Post by: VictorR on September 23, 2006, 07:51:19 pm
OOoo!! You mind if I do a couple of edits and color it?
Title: Re: Testing
Post by: Werewolf on September 23, 2006, 07:54:07 pm
Go ahead my friend.

Too bad my coloring isn't good as my lines.
Title: Re: Testing
Post by: VictorR on September 23, 2006, 07:59:12 pm
Ill give you some pointers as soon as I finish ;)
Title: Re: Testing
Post by: VictorR on September 23, 2006, 09:27:05 pm
Sorry for the double post.

(http://img87.imageshack.us/img87/4733/girleditfx5.png)

I changed the clothing a bit to make the shading alot simpler. The face shadow shouldnt be like that but I wanted to show how it would look at a 45 degree angle. The skin colors took me a while to figure out. :P
Title: Re: Testing
Post by: ceddo on September 23, 2006, 10:20:29 pm
The boobs are way too high and round on both pics XD
and where is the light source? you seem to have one on the face (top left), but again, the boobs are just lighted from the front.

I think they're cursed..
Title: Re: Testing
Post by: Werewolf on September 23, 2006, 10:29:31 pm
oh, ceedo, his light source is purposefully incorrect, also c+c mine, not his.  :'(
Title: Re: Testing
Post by: Bo on September 23, 2006, 10:31:04 pm
well the boobs are way to high. try moving them down 10-15 pixels and see how it turns out.
Title: Re: Testing
Post by: VictorR on September 23, 2006, 10:34:03 pm
I edited. I also notice as how you people don't read. I siad I wanted to try an angled shadow that didnt have anything to do with the top light source so read before you critisize. And Indeed CNC his not mine.
Title: Re: Testing
Post by: Godslayer on September 23, 2006, 11:01:00 pm
You've put her boobs on a board.

Think of them as hanging orbs(whats a better word?) on a tube ( being the torso). Currently, they are on a flat surface, which broadcasts extreme 2dness, or a cube I suppose. If your going to make a Cube Lass, make it a bit more evident.
Title: Re: Testing
Post by: Werewolf on September 23, 2006, 11:04:53 pm
I'm not sure what you mean godslayer by on a board, is that the same thing as move them down?

Also, I didn't think everyone was going to get in a fit of the anatomy, it's just some old dumb lineart, can you tell me about the light and dark areas?
Title: Re: Testing
Post by: Godslayer on September 23, 2006, 11:07:48 pm
I mean her breasts appear to be on a flat surface rather than a round one.

Anatomy is key to lights and darks, its how you dictate them. If the anatomy isnt right, then neither will the shadows be. I guess shadows dictate the anatomy alot of the time, so perhaps understanding anatomy is the right thing to do.
Title: Re: Testing
Post by: Werewolf on September 23, 2006, 11:13:13 pm
I don't get it sorry, maybe a help reference or a more detailed explanation?
Title: Re: Testing
Post by: terminal_arcade on September 24, 2006, 12:38:39 am
It's intended to be about manga specifically, but it really applies to everything. This is some fundamental boobie stuff.

http://www.cablenet.ne.jp/~japanime/tutorial/fbody1.html