Pixelation

Critique => Pixel Art => Topic started by: Noouhh on September 16, 2019, 05:28:47 pm

Title: [Feedback][WIP] Character Run Animation
Post by: Noouhh on September 16, 2019, 05:28:47 pm
Here's a run animation I've been working on for a top-down Zelda type character:
(https://i.imgur.com/9m3Zt29.gif)
Please give me any feedback you have! I'm very new to animation and pixel art as a whole so everything helps.
Title: Re: [Feedback][WIP] Character Run Animation
Post by: imonk on September 18, 2019, 07:13:06 am
I simplified it to 4 frames for the sake of simplicity.
(https://i.imgur.com/Ov8jceK.gif)
If you get rid of your "tween" frames then step through the motion and observe one leg at a time then the other, you'll notice both leg motions are essentially backwards. I swapped frames 2 and 4, now they are stepping in a forward motion. I also made his arms swing back and forth in a pendulum motion rather than a circular motion to mimic how I would run in real life.
Title: Re: [Feedback][WIP] Character Run Animation
Post by: Noouhh on September 18, 2019, 04:22:51 pm
Wow that's great! Thank you very much! I didn't notice that the leg motions were backwards until you said it but you are right. That helped a lot.