Pixelation
Critique => Pixel Art => Topic started by: Pixel_Snail on February 27, 2017, 10:48:29 pm
-
Here's something I've been working on the last day or two - it's basically a piggy bank I had lying around but I coloured it to be semi-realistic.
(http://i.imgur.com/4UjH5g6.png)
-
It's still pretty cartoony! Try to take the material into account to really sell it, plastic and ceramic both tend to be pretty glossy! Play around with some references like this:
(https://image.shutterstock.com/z/stock-photo-piggy-bank-63325123.jpg)
Play around with the reflections!
-
It's still pretty cartoony! Try to take the material into account to really sell it, plastic and ceramic both tend to be pretty glossy! Play around with some references like this:
Play around with the reflections!
I'm a little stuck on how to create the plastic/ceramic look. I tried adding some more highlights, but it's not making too much of a difference :(
(http://i.imgur.com/PTMzV2F.png)
Would I need to add more colors to my palette to achieve this? (although I always thought that was a no no in pixel art)
-
Try to make sure every color in your palette counts readability wise.
Also, the reference provided is more interesting to look at than the profile pose you've chosen.
I also notice quite a difference in color in the reference and the colors you've chosen.
Keep at it!
-
my edit: (http://i.imgur.com/ZDPqsR1.png)
It seems you have a hard time making highlights, here i made an example of how you could make them look. You should also look at sprites you like and how they apply highlights. I also added a little depth by giving him a 2nd eye, 2 more feet and making his nose more from the front. A side view like you made it usually very plain and doesn't show any depth.
-
my edit: (http://i.imgur.com/ZDPqsR1.png)
It seems you have a hard time making highlights, here i made an example of how you could make them look. You should also look at sprites you like and how they apply highlights. I also added a little depth by giving him a 2nd eye, 2 more feet and making his nose more from the front. A side view like you made it usually very plain and doesn't show any depth.
Thanks so much for the feedback, I do indeed have some trouble with highlights/shading. :-[ I think not having too much of an artistic background works against me and I've even been practicing with just a pencil and note pad recently to try and see if that can help. Would that approach be useful ?
-
With pencil you can learn a lot faster. You can make 10 drawings in the time of 1 pixel sprite. Stuff like Foreshortening and Perspective are elementary.