Pixelation

Critique => Pixel Art => Topic started by: zoekmath on July 13, 2016, 11:17:58 am

Title: Dark Knight + Desert Knight
Post by: zoekmath on July 13, 2016, 11:17:58 am
(http://i.imgur.com/8qLWJ1o.png) (http://i.imgur.com/L8zyX9d.png)

I've tried to do a dark knight, what do you think about it? Please, help me with the shading, it's what I want to improve.
About the anatomy, I did it pretty fast, I know the legs should be longer and the right arm maybe shorter.

Edit: Added a desert knight.

Edit: Smoothed the dark knight.

(http://i.imgur.com/lALSmNw.png)
Title: Re: Dark Knight
Post by: Curly on July 13, 2016, 03:13:33 pm
It's too noisy and overdetailed. A cleaner look would make it more readable.
I made a quick edit:
(http://i.imgur.com/T73mYam.png)
Title: Re: Dark Knight
Post by: zoekmath on July 13, 2016, 04:48:08 pm
It's too noisy and overdetailed. A cleaner look would make it more readable.
I made a quick edit:
(http://i.imgur.com/T73mYam.png)

Thanks. About the shading, is there a way to improve it?
I think that I should do it not as much smooth as you did, but a little more.
Title: Re: Dark Knight
Post by: Curly on July 13, 2016, 05:23:28 pm
Before shading you should have a pose, body parts, clothing, etc that are readable. There are many details in your sprite that had a hard time guessing what they were. I suggest you to paint every part in its base color and making things cleaner before shading.
Title: Re: Dark Knight
Post by: zoekmath on July 13, 2016, 05:44:08 pm
Before shading you should have a pose, body parts, clothing, etc that are readable. There are many details in your sprite that had a hard time guessing what they were. I suggest you to paint every part in its base color and making things cleaner before shading.

Thanks. I'll keep that in mind for next drawings. I've uploaded a new desert knight that I hope looks cleaner.
Title: Re: Dark Knight + Desert Knight
Post by: Curly on July 13, 2016, 06:53:55 pm
It's less noisy :y:
The white cloth looks a bit messy tho
The chest needs more contrast. Make the darkest shade a bit darker.
Also the axe looks too tiny for such a big guy ;D
Title: Re: Dark Knight + Desert Knight
Post by: drain. on July 14, 2016, 12:06:56 pm
Nice designs!

The biggest problem I am currently seeing is that you're trying to cram in too much details in such a confined place, this results in unnecessary noise and orphaned pixels.

http://androidarts.com/pixtut/pixelart.htm

^ This article has a section on noise and too much details, and other concepts that might aid you even more.
Title: Re: Dark Knight + Desert Knight
Post by: zoekmath on July 14, 2016, 04:27:27 pm
Thank you so much. That was so helpful.
Basically I tried to put too much shading details and that made it too noisy xD
I'll try to fix it, let's see how it goes