Pixelation
General => General Discussion => Topic started by: Radioactivity on May 09, 2007, 10:49:59 am
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I havn't posted for a long long time, but I found this and though it could really help people trying to make a walk cycle.
http://www.biomotionlab.ca/Demos/BMLwalker.html
Enjoy :D
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excellent find and thanks for posting. its looks pretty good.
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Wow, awesome! Thanks...
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hey, may I suggest tuts & resources thread?
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http://www.biomotionlab.ca/Demos/BMLrunner.html
http://www.biomotionlab.ca/Demos/BMLgender.html
These are interesting too...
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I think I broke it.
(http://img518.imageshack.us/img518/553/harharmz1.png)
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They should make this with proper 3d models, those moving points are enough for bones.
edit: I meant that the points are enough for bones' movement so they should be able to make a model and have bones deform the model. I know that from an artistic standpoint, those dots are enough for helping you make animations. Probably because its simple its even better. I think they should have the
model becuase I did the experiment, rating 'gayness of man' from 'not very gay' to 'very gay'. The not very gay guy moved his shoulders
alot and had his arms/legs apart whereas the gay guy had his should straight but moved his hips and kept his legs together. But its just
dots and i thought it would be better to a full 3d model to better see the difference. Note: I'm not really a homophobe just read in the animators guide that gay men can walk more feminine.
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What more but bones does one need? This is excellent for just posture and correct pace and stuff. Anatomy and proportions and other things that come with "proper 3d models" can be found in other places.
Great find(s), Radioactivitah and Gil.