You're standing in the tall grass outside Petalburg Woods. You’ve been hunting for a Ralts for forty-five minutes. The encounter rate is low, your patience is thinner, and suddenly, that old Gameshark sitting in the back of your junk drawer starts looking like a miracle worker. Or, more likely, you're on an emulator, staring at a "Cheats" menu that’s just begging to be filled with hex codes.
Using Pokemon Ruby ROM cheats is a rite of passage. Honestly, most of us just wanted to walk through walls or finally get that Deoxys without flying to a Nintendo event in 2004 that we definitely weren't invited to. But if you just start pasting codes into mGBA or VisualBoyAdvance without knowing how the game’s memory actually works, you’re going to end up with a "Bad Egg" or a black screen. It happens.
The Hoenn region is built on a specific engine—the Version 3 engine of the Pokemon world—and it's notoriously finicky about memory offsets. If you've ever wondered why your Master Balls suddenly turned into "Withdraw" glitches, it’s because the game is trying to read a value that isn't there.
Why Pokemon Ruby ROM Cheats Often Fail (And How to Fix It)
Most people think you just find a code, toggle it on, and boom: infinite Rare Candies. It's rarely that simple. The biggest hurdle is the Master Code. For those who aren't tech-savvy, the Master Code is essentially a "hook." It tells the emulator to look at a specific part of the game's RAM and wait for an override. Without the right Master Code (usually starting with 0000 or 9E), the rest of your Pokemon Ruby ROM cheats are basically just screaming into a void.
There’s also the "DMA" issue. Dynamic Memory Allocation means the game moves data around to save space. If your cheat code is pointing to a static address, but the game moved the "Items" list ten blocks over to make room for a weather effect in Route 119, the cheat fails. This is why some codes work for ten minutes and then crash your game during a battle.
The Master Code Problem
You need a specific Master Code for the version of the ROM you are running. If you have the 1.0 North American version, a 1.1 European code will probably freeze your game the second you hit "Start."
Always check your ROM’s header. If you see "AXVE," that’s the North American Ruby ID. Most reputable sites like SuperCheats or the old Neoseeker forums categorize these specifically, but users often ignore those labels. Don't be that person. You’ll save yourself a lot of heartbreak and corrupted save states.
The Big Three: Walk Through Walls, Rare Candies, and Shiny Encounters
Let's get into the stuff people actually want.
Walk Through Walls is the holy grail. It’s a GameShark v3 (Action Replay) code that basically disables the collision detection flags in the engine. It’s amazing for skipping the annoying ledge hops or getting into the sealed chamber without doing the Braille puzzles. But here’s the kicker: if you save your game while standing inside a tree or a wall and then turn the cheat off? You’re stuck. Forever. Unless you turn the cheat back on or use a hex editor to move your player coordinates.
Rare Candies are the most common request. In Ruby, the item ID for Rare Candy is 0044. When using Pokemon Ruby ROM cheats for items, you usually use a "PC Storage" code rather than a "Bag" code. Why? Because the Bag has a limited number of slots and if you overwrite an important Key Item—like the Pokeblock Case or the Letter to Steven—you literally cannot finish the game. Sticking them in the PC is much safer.
Then there are the Shiny codes. These are complex. They don't just "change" the Pokemon; they manipulate the RNG seed of the encounter. This often results in the Pokemon having terrible IVs or a "Docile" nature because the game is forced to use a specific PID (Pokemon ID) that matches the Shiny calculation.
How to Avoid the Dreaded "Bad Egg"
If you've played long enough, you've seen it. A mysterious egg in your party that you didn't get from the Daycare. It has no name. It won't hatch. It might even start eating the other Pokemon in your party (okay, that last one is a creepy-pasta myth, but it will corrupt your save).
The Bad Egg is a checksum failure. The game checks the data of a Pokemon; if the math doesn't add up because a cheat code injected a value that shouldn't exist, the game flags it as "Bad."
- Tip 1: Never use "Wild Pokemon Modifier" codes and "Nature Modifier" codes at the same time.
- Tip 2: Always catch the Pokemon, turn the cheat off, save the game, and restart the emulator before checking your PC.
- Tip 3: If you see an egg you didn't ask for, do not save. Close the program immediately.
Legacy Methods vs. Modern Emulation
Back in the day, we had physical plastic bricks we shoved into our GBA slots. Now, we have "Cheats" menus in RetroArch.
Modern emulators like mGBA are actually much better at handling these codes because they can simulate the timing of the original hardware more accurately. If you’re using an old version of VBA (VisualBoyAdvance), you might find that GameShark codes work but CodeBreaker codes don't. That’s because CodeBreaker uses a different encryption method.
If a code isn't working, try changing the "Type" in your emulator settings.
- GameShark v3 (Action Replay) is usually 12 digits.
- CodeBreaker is usually 8 or 12 digits but starts with different prefixes.
- Raw Hex is just the memory address and the value.
Most Pokemon Ruby ROM cheats found online are actually Raw Hex or Action Replay. If you're on a mobile emulator like MyBoy!, it usually detects the type automatically, but it’s not perfect. Sometimes you have to manually tell it: "Hey, this is an Action Replay code."
The Legendaries: Groudon, Rayquaza, and the Event Islands
Ruby is famous for its version exclusives. If you want Kyogre, you usually have to trade. But with cheats, you can trigger the "Wild Encounter" for Kyogre right in the middle of Route 101.
The cooler way to do it, though, is by using "Event Enabler" codes. Instead of just making a Kyogre appear, you use a code that puts the "Eon Ticket" or the "Aurora Ticket" into your inventory. Then, you talk to the lady at the shipyard in Slateport. This triggers the actual in-game script. It feels more "authentic," and it's significantly less likely to crash your game because you're using the game's own programming to get to the destination.
Southern Island is particularly cool. You get to fight Latias (in Ruby, where Latios is the roamer). This is how the developers intended for you to get these items, even if the "getting" involves a bit of memory manipulation.
👉 See also: God of War: The Mountain Explained (Simply)
Actionable Steps for Safe Cheating
If you're ready to start modding your Hoenn experience, do it systematically. Don't just dump twenty codes in at once and hope for the best.
First, back up your .sav file. This is the file that contains your actual progress, not the "Save State" from the emulator. Copy it to a different folder. If everything goes south, you can just delete the corrupted one and move the backup back.
Second, test one code at a time. Turn on the "Infinite Money" code. Check your trainer card. Is the money there? Great. Now turn it off. The money stays, and the game's processing load returns to normal. Most people leave codes running in the background, which is what leads to "stuttering" or sprites turning into weird blocks of color.
Third, avoid "Auto-Win" or "Infinite HP" codes during gym battles. These often interfere with the script that triggers after the battle ends. If the game doesn't "see" your HP drop or a specific move land, it might not trigger the dialogue that gives you the Balance Badge. You'll be stuck in the gym with a defeated leader who won't talk to you.
Finally, if you’re looking for a specific Pokemon, use the Encounter Calculator. There are plenty of open-source tools where you can input the Pokemon you want, and it generates the specific 12-digit code for Ruby. This is much safer than using a random list from a 2008 blog post that might actually be for Pokemon Sapphire.
The beauty of these old games is how much we can mess with them. Just remember that the GBA was a simple machine. It doesn't have "error correction." It just does exactly what the code tells it to do—even if that means deleting your Hall of Fame records because you wanted a Shiny Mudkip. Use your head, save often, and maybe don't walk through the walls of the Elite Four unless you're prepared for the consequences.
✨ Don't miss: White vs White 2 Pokemon: Why the Sequel Actually Changes Everything
Next Steps for Your Hoenn Adventure:
- Locate your emulator's "Save" folder and copy your
.savfile to a backup directory. - Verify if your ROM is the v1.0 or v1.1 version by checking the internal header with a tool like Lunar IPS or simply looking at the file name.
- Apply the Master Code first, then enter the "Item PC Storage" code for Rare Candies (
0044) to test if your setup is working correctly.