How to Obtain All Relics and Sword Hilts in God of War Ragnarok Without Losing Your Mind

How to Obtain All Relics and Sword Hilts in God of War Ragnarok Without Losing Your Mind

You're staring at that empty slot in your inventory. It’s annoying, right? You’ve beaten the main story, you’ve explored the Nine Realms, and yet that "Collector" trophy is still mocking you because you can't seem to obtain all relics and sword hilts scattered across the world. Some are sitting in plain sight. Others? They’re tucked behind boss fights that make the main story look like a tutorial.

Honestly, the term "relic" and "sword hilt" are basically used interchangeably in God of War Ragnarok. Most of these items are active abilities that Kratos uses to trigger specific buffs or elemental attacks. If you're going for the Platinum, you need all 14. You can't miss any permanently—which is a relief—but some are locked behind very specific late-game requests that the game doesn't exactly hold your hand through.

The Problem with the Hilt of Angrvadall and Forsbrandr

Let's talk about the ones people usually miss first. It's rarely the ones you get from the story. It’s the ones tied to the "Lost Pages." You’ve probably seen these green glowing scrolls lying around. You need them. Without them, the shop at the Huldra Brothers simply won't show you the crafting recipe, even if you have the rare materials.

To get the Hilt of Angrvadall, you have to finish the "Desert Door" favor in Alfheim. You’ll fight a massive Gravel Belly (a drake), which drops the Skirnir’s Gambanteinn. But wait. You also need that specific Lost Page from the Forbidden Sands. If you don't have both, the hilt stays locked. It’s a similar story for the Hilt of Forsbrandr. You have to track down all 48 of Odin’s Ravens. Yes, all of them. Once you open all the chests at the Raven Tree in Niflheim, a boss named The Pale One shows up. Killing it gives you the Forsbrandr Hilt, which is arguably one of the best defensive relics in the game because of its knockback utility.

Most players assume they can just "find" these in a legendary chest. Nope. You have to craft them. It's a two-step process: kill the thing, find the page. If the shop looks empty, go back to the Barrens in Alfheim or the Elven Sanctum. You likely missed a scroll.

Why the Hilt of Gram is Surprisingly Tricky

The Hilt of Gram is located in Alfheim, specifically in the Temple of Light. It’s inside a Legendary Chest, but the puzzle to get to it involves some annoying twilight stone reflections. A lot of people just run past it because the main quest line is pushing you forward.

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What makes it unique? It gives Kratos a burst of Rage and applies Stun to nearby enemies. If you're running a high-strength build, this is your bread and butter. But honestly? If you miss it on your first pass, backtracking through the Temple of Light is a chore. Make sure you're looking for the mechanical lever that drops the elevator platform halfway through the temple; the chest is tucked right underneath the floorboards.

The Berserker Gauntlet: Obtaining the Hilt of Skofnung

This is the big one. This is the relic that most people associate with the quest to obtain all relics and sword hilts. The Hilt of Skofnung is widely considered the best relic in the game. It summons a dozen ghost swords that shred an enemy's health bar. It's awesome.

But you have to kill King Hrólf Kraki.

To even get to the King, you have to clear all the other Berserker gravestones. Some of these fights are triple-boss encounters that will test your patience. The Gravestone in Alfheim (The Barrens) where you fight Svipdagr the Cold and the Sisters of Illska is a nightmare on Give Me God of War difficulty. You have to manage three aggro bars simultaneously. Once the King is dead, the hilt is yours. It’s a literal trophy item. If you can beat Hrólf, you’ve basically mastered the game's combat mechanics.

Dealing with the Hilt of Tyrfing and the Forsworn

Ever heard of the "Animal Instincts" favor in Vanaheim? You have to clear out Kol Raider camps. It feels like busy work until you realize it’s the only way to get the Hilt of Tyrfing. After clearing the camps, you’ll fight a boss named Oluf Nautson. He drops the "Nar's Cup."

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Take that cup to the shop. Craft the hilt.

This relic is for the high-risk, high-reward players. It charges up based on your current health—the lower your health, the more damage it does. It’s sort of a "last stand" mechanic. I’ve seen players use it to one-shot bosses when they’re at 5% health, but it’s incredibly risky. If you’re playing a "tank" build with the Steinbjorn armor, this relic actually synergizes quite well because you can soak up the damage needed to power up the blade.

The "Hofud" and Story-Locked Relics

You don't have to worry about the Hilt of Hofud. You get it from Heimdall. Since he’s a mandatory story boss, you literally cannot miss it. The same goes for the Motsognir’s Call, which you find lying right next to a legendary chest in Niflheim (Aesir Prison Ruins) after the story ends.

Actually, the Aesir Prison is a location many people forget to visit. It only opens up after the "Ragnarok" mission. You have to go to Niflheim, find the new path near the Raven Tree, and descend through the prison levels. Motsognir’s Call creates a massive shockwave that deals heavy stun. It’s hidden in plain sight on the top floor near the broken jail cells.

Crafting the Hilt of Ridill and the Hilt of Hrotti

To get the Hilt of Ridill, you’re heading back to Midgard. There’s a raider camp called "Raider Stronghold." You’ll find a crack in the rock that leads to a hidden area where you fight Olaf Nautson’s brother (sort of a recurring theme with these guys). He drops the Crackle of Bilskirnir. Again, you need a Lost Page to craft this. This relic is great for crowd control because it electrified enemies in a wide cone.

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The Hilt of Hrotti is a bit different. You find it in Vanaheim, specifically in the Plains (The Crater). You have to kill two Oath Guards. The game doesn't mark them as a specific quest initially; you just kind of stumble upon them while exploring the massive open area. Kill the first one, nothing happens. Kill the second one, and the Hilt drops. It applies a mark to enemies that reduces your cooldowns when you hit them. It’s a "must-have" for runic-heavy builds.

Summary of Every Relic You Need

If you're checking your list right now, here is exactly what you should have in your inventory:

  1. Hilt of Angrvadall: Craft with Skirnir’s Gambanteinn (from Gravel Belly, Alfheim).
  2. Hilt of Dahinsleif: Craft with Svefnthorn (from Gryla’s encounter or the Valir the Beast in Svartalfheim).
  3. Hilt of Forsbrandr: Reward for finding all 48 Ravens and killing the boss in Niflheim.
  4. Hilt of Gram: Found in a Legendary Chest in the Temple of Light, Alfheim.
  5. Hilt of Hrotti: Dropped by the second Oath Guard killed in The Crater, Vanaheim.
  6. Hilt of Hofud: Mandatory story drop from Heimdall.
  7. Hilt of Mardoll: Reward from the "Freya's Missing Peace" favor in Vanaheim.
  8. Hilt of Ridill: Craft with Crackle of Bilskirnir (from Raider Stronghold, Midgard).
  9. Hilt of Skofnung: Dropped by King Hrólf Kraki in Midgard.
  10. Hilt of Tyrfing: Craft with Nar’s Cup (from Oluf Nautson, Midgard).
  11. Glaive of Dodher: Mandatory story drop from Fiske in Vanaheim.
  12. Motsognir’s Call: Found in the Aesir Prison Ruins, Niflheim (Post-game).
  13. Talisman of Meign: Mandatory story drop during "The Quest for Tyr."
  14. Huldra Project #9: You actually have to buy this one from the shop. It turns Mimir into a laser-shooting head. Yes, really.

The Strategy for the Platinum Trophy

If your goal is to obtain all relics and sword hilts for the Collector trophy, stop trying to do it during the main quest. It's a waste of time. Most of the materials you need are gated behind post-game content or high-level favors in The Crater.

Start by finishing the story. Then, focus on the Ravens. The Ravens give you access to the Forsbrandr hilt, and while you're hunting them, you'll naturally stumble upon the Lost Pages. Once you have the pages, go to the Crater in Vanaheim. That area contains about 30% of the endgame gear and materials.

Finally, save the Berserker King for last. He is a gear check. If your armor isn't level 8 or 9, he will delete your health bar in two hits. Use the Hilt of Hofud (the time-slow one) during the King fight to get some breathing room. Once he’s down, head to a shop, craft the remaining items using the "Special Items" tab, and the trophy should pop immediately.

Vital Next Steps

Go to your map and check the "Collectibles" tab for each realm. Specifically look for Legendary Chests and Odin's Ravens. If a realm like Alfheim or Midgard is missing a Legendary Chest, there is a very high chance it contains one of the hilts or the Lost Pages required to craft them.

Check your "Resources" tab in the inventory. If you see items like "Skirnir’s Gambanteinn" or "Svefnthorn" sitting there, it means you've already done the hard work of killing the boss, and you just need to visit Brok or Sindri to finish the craft. If the items don't appear in the shop, you are missing the Lost Pages. There are four in total, located in the Alfheim Barrens, the Alfheim Forbidden Sands, the Midgard Lost Treasury, and the Vanaheim Plains. Go get those scrolls first.