How to Nail Your Squid Game Guards Drawing: Why Those Pink Suits Are Harder Than They Look

How to Nail Your Squid Game Guards Drawing: Why Those Pink Suits Are Harder Than They Look

You've seen them. Those faceless, neon-pink-clad enforcers standing in perfectly still lines against a mint-green staircase. Ever since Squid Game wrecked our collective nerves back in 2021, the aesthetic has become legendary. Honestly, it's peak character design. Simple. Striking. Terrifying.

But here’s the thing. Trying to sit down and finish a squid game guards drawing is surprisingly tricky once you actually put pencil to paper. You think it's just a jumpsuit and a mask, right? Wrong. It’s all about the silhouette and that specific, oppressive vibe of anonymity.

If you’ve struggled to make yours look "right," you aren’t alone. Most people mess up the proportions or the fabric folds. Let's break down how to actually capture that Netflix-ready look without it looking like a generic stick figure in a hoodie.

The Geometry of Fear: Getting the Masks Right

The most iconic part of any squid game guards drawing is, obviously, the mask. It's basically a black mesh fence for a face. Designer Chae Kyung-sun mentioned in various interviews that the inspiration came from traditional Korean masks (Tal) and even fencing masks, but simplified for a modern, industrial feel.

The shapes—Circle, Triangle, Square—aren't just random. They denote rank. Circles are the workers, Triangles are the soldiers, and Squares are the managers.

When you're drawing these, do not make the shapes too small. If the triangle is tiny, the guard looks pin-headed. If it’s too big, it looks like a cartoon. The shape should occupy the upper two-thirds of the face area. Also, remember that the mask isn't flat. It’s a convex curve. If you draw the white shape as a perfectly flat 2D object on a curved head, it will look broken. Follow the contour of the face.

Another pro tip: the texture. It’s not a solid plastic sheet. It’s a perforated metal or high-density plastic mesh. In a high-quality drawing, you shouldn't draw every single hole—that’s a nightmare. Instead, use cross-hatching or a dark grey stippling effect to imply that "screen" texture. It adds a layer of realism that separates a doodle from a piece of fan art.

Mastering the Pink Jumpsuit (That’s Actually Red-ish)

Is it pink? Is it red? Is it magenta? Even the lighting in the show makes it hard to tell. Director Hwang Dong-hyuk has referred to them as "pink," but under the harsh fluorescent lights of the game dorms, they often lean toward a vibrant, blood-orange red.

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When working on your squid game guards drawing, color choice is everything. If you go too "Barbie Pink," the menace evaporates. You want a heavy, saturated magenta-red.

Then there’s the fit. These aren't slim-fit Italian suits. They are baggy, industrial jumpsuits designed to hide the human form. If you draw them too tight, they look like superheroes. You want lots of "puddling" at the ankles and heavy folds around the waist where the black belt cinches everything in.

Focus on the "Z" folds. Look at where the fabric bunches at the elbows and knees. Because the material is meant to be a heavy-duty synthetic, the folds should be sharp and angular, not soft and flowing like silk. This adds to the rigid, military feel of the characters.

The Importance of Stance and Body Language

A guard standing like a normal person is just a guy in a costume. A true Squid Game guard stands with a specific kind of eerie, robotic stillness.

When you're sketching the pose, keep the arms straight down at the sides or folded behind the back. No slouching. The shoulders should be square and slightly tense. This "at-attention" posture is what makes them look like part of a machine rather than individuals.

If you’re drawing a soldier (Triangle) holding an MP5 submachine gun, don't make the grip look natural. Make it look stiff. The guards are cogs in a system. Their movements—and therefore your drawing—should reflect a total lack of personality.

Common Mistakes to Avoid:

  • The Mask "Floating": Make sure the hood covers the edges of the mask. The mask should look tucked into the fabric, not glued onto the front.
  • Too Much Detail on the Face: There is no face. Resist the urge to draw eyes behind the mesh unless you're going for a very specific "unmasking" scene.
  • Wrong Belt Height: The black belts are worn quite high on the waist, almost at the belly button. This creates that specific "worker" silhouette.
  • Light Sources: Since most of the show takes place in rooms with overhead lighting, your shadows should be cast downwards. Darken the area under the chin and the bottom of the jumpsuit legs.

Composition: More is Often Better

One guard is cool. A line of ten guards is terrifying.

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If you want your squid game guards drawing to really pop on social media or in a portfolio, try playing with perspective. Use a "one-point perspective" where a row of guards stretches back into the distance, getting smaller and smaller. This emphasizes the scale of the games and the overwhelming power of the organization.

You can also play with the "Front Man" as a focal point. Since he wears a multi-faceted, charcoal-grey mask and a long coat, he provides a perfect visual contrast to the bright pink of the standard guards. Use him in the foreground to create a sense of hierarchy.

Tools of the Trade: What Should You Use?

Honestly, you can do this with a Bic pen and a highlighter, but if you're going for "human-quality" professional art, your tools matter.

For digital artists using Procreate or Photoshop, a "noise" filter over the mask works wonders for that mesh look. Use a hard round brush for the jumpsuit edges to keep that industrial feel.

For traditional artists, Copic markers (specifically in the R or RV series like R37 or RV69) are perfect for the jumpsuit. Use a fine-liner for the mask shapes, but be careful—one slip and the square becomes a wonky rectangle, and the whole "manager" vibe is ruined.

Final Practical Steps for Your Drawing

Ready to start? Don't just dive in.

Start with a light pencil sketch of the basic "bean" shape for the torso and cylinders for the limbs. Keep it loose.

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Once the proportions feel solid—remember, keep them a bit stocky, not lanky—layer on the jumpsuit. Think of it like a second skin that’s two sizes too big.

When it comes to the mask, draw the circle, triangle, or square first, then draw the mask around it. It’s much easier to center the shape that way than trying to fit the shape into a pre-drawn circle.

Finally, hit it with the color. Don't be afraid of high contrast. Deep blacks for the mask and belt, bright, jarring pink for the suit. The contrast is what makes the design iconic.

Once you've finished your squid game guards drawing, take a look at the negative space. The guards are often defined by the emptiness around them. If you're feeling ambitious, sketch in a hint of the "Mughunghwa Kkochi Pieotseumnida" (Red Light, Green Light) doll in the background to give it context.

Now, grab your sketchbook. Focus on the tension in the shoulders. Nail that specific shade of magenta. You've got this.


Next Steps for Your Art:

  • Study the Staircase Scenes: Re-watch Episode 1 and 2 specifically to see how the guards move in groups.
  • Check Your Proportions: Use a reference photo of a real hazmat suit or flight suit to see how heavy fabric actually bunches at the joints.
  • Practice the Mesh: Spend five minutes just practicing stippling or cross-hatching in a circle to get the mask texture down before committing to the final piece.