How to Handle Breaking Into Arasaka Industrial Park Without Getting Flatlined

How to Handle Breaking Into Arasaka Industrial Park Without Getting Flatlined

You're standing on a rusted catwalk in Santo Domingo, looking at the massive, sterile walls of the Arasaka Industrial Park, and you're probably wondering why the hell you took this job from Takemura. It’s a fortress. Literally. This isn't some back-alley scav haunt where you can just kick down the door and start blasting. If you try that here, Arasaka’s elite security forces will turn you into Swiss cheese before you even see the "Gimme Danger" quest update.

Honestly, the "Gimme Danger" mission in Cyberpunk 2077 is a massive wake-up call for players who have been coasting on high DPS builds. It’s the ultimate test of your ability to read an environment, use your quickhacks, and—most importantly—keep your head down.

The Reality of Breaking Into Arasaka Industrial Park

Most people think there’s one "best" way to get inside. That’s wrong. CD Projekt Red designed this level to be a playground for different playstyles, but if we’re being real, stealth is the only way to do it without losing your mind. The sheer density of snipers, turrets, and mechs inside that perimeter is staggering.

Before you even step foot near the gate, you need to do your homework. Takemura asks you to scan the area from the construction site across the street. Don't rush this. Scan everything. You want to find the transformer, the gate vulnerabilities, and the shipping containers. If you miss the chance to spot the Arasaka communication hub or the external vents, you're making the actual infiltration twice as hard for yourself.

Why Everyone Struggles With the Front Gate

The front gate is a death trap. Period. Even if you have a high Technical Ability to hack the keypad, you’re walking right into the line of sight of a dozen guards and a security camera that's tuned to "high alert."

I’ve seen people try to hijack an Arasaka van to drive through the front. It works, sure. It’s a classic move. But the moment you hop out of that van inside the park, you’re in a "restricted" zone with zero cover. It’s high-risk, low-reward. You’re better off looking for the side entrances or the overhead pipes.

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Three Specific Entry Points That Actually Work

If you want to survive breaking into Arasaka Industrial Park, stop looking at the front door. There are better ways.

  1. The High-Altitude Pipe Approach: If you have the Reinforced Tendons (double jump) or Fortified Ankles, look to the left of the main entrance. There’s a series of pipes and scaffolding that lets you bypass the ground-level security entirely. You can literally hop your way over the wall and land on the roof of the main warehouse. From there, you just need to find a skylight or a maintenance hatch. It’s clean. It’s fast.
  2. The Technical Ability Shortcut: On the far right side of the perimeter, there’s a small side door. It requires a decent Technical Ability stat—usually around 6 to 10 depending on your level scaling—but it puts you directly into a back corridor. This path is almost entirely unguarded. You'll encounter one or two lone workers, but they aren't exactly Arasaka's finest. Easy takedowns.
  3. The "Trojan Horse" Van: Okay, I mentioned the van earlier. If you find the Arasaka delivery van circling the block, you can hijack it. If you time it right and stay crouched, the guards at the gate will let you through. Just remember: once you're inside, stay in the vehicle until you find a blind spot.

Dealing With the Security Inside

Once you're actually inside the yard, the game changes. You aren't just looking for guards; you're looking for the Prototype Float. This thing is huge, but it's surrounded by a literal army.

Here is what you have to watch out for:

  • The Snipers: Look up. There are at least two snipers on the catwalks surrounding the main warehouse. If they spot you, the entire base goes into lockdown. Take them out with a silenced sniper rifle or a "System Collapse" quickhack if you have the RAM for it.
  • The Combat Mechs: There’s a massive mech patrolling the central courtyard. Do not engage it. Even with high-tier grenades, these things are tanks. Use "Short Circuit" to disable its sensors temporarily or just time your movement so you’re always behind it.
  • The Cameras: Arasaka loves their optics. There are cameras every ten feet. If you’re a Netrunner, "Camera Control" is your best friend. Turn them off or, better yet, set them to "Friendly Mode" so they mark enemies for you.

Getting Into the Main Warehouse

The goal is the warehouse. This is where the float is being prepped for the parade.

The easiest way in is through the roof. Most players try to sneak through the ground floor loading docks, but that’s where the guard density is highest. If you can get to the roof, there’s an open window. Drop down onto the rafters. From here, you have a bird's-eye view of the entire interior. You can see the guards, the technicians, and the terminal you need to hack.

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If you don't have the mobility for the roof, look for the side vents. There’s a vent near the back of the building that requires a bit of Strength (Body stat) to open, but it deposits you right behind the main computer terminal.


The Netrunner’s Edge

If you’ve invested heavily in Intelligence, breaking into Arasaka Industrial Park becomes a different game entirely. You don't even need to draw a weapon.

Use the "Ping" quickhack on the first camera you see. This will highlight every enemy and device connected to the local network. It’s basically wallhacks. You can then use "Distract Enemies" on various machinery to pull guards out of their patrol loops.

A pro tip? Use the "Bait" quickhack. If a guard is blocking a doorway, "Bait" them to a nearby vending machine. While they're wondering why the machine just spit out a NiCola, you slip right past them. It’s satisfying, quiet, and keeps your hands clean.

Common Mistakes That Get You Caught

We've all been there. You're five minutes into a perfect stealth run and suddenly the music kicks into high gear because you stepped on a stray mine or walked into a laser grid.

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  • Ignoring the Floor: Arasaka loves floor sensors. In the main warehouse, look for red laser grids. They are hard to see against the grey concrete. If you hit one, it's game over for your stealth bonus.
  • Forgetting to Hide Bodies: This isn't a low-rent gang hideout. Arasaka guards actually patrol. If you knock someone out and leave them in the middle of a hallway, they will be found. Always dump bodies in the blue crates or dark corners.
  • Being Too Fast: People get impatient. They see the objective marker and sprint for it. In this mission, patience is literally a stat. Wait for the guard to turn around. Wait for the camera to cycle.

What Happens if You Go Loud?

Look, sometimes you just want to use that new shotgun you found. If you decide to go loud, be prepared for a slog. Arasaka will call in reinforcements. We're talking armored combatants and high-level Netrunners who will set you on fire remotely.

If you go this route, find cover immediately. The warehouse has plenty of crates, but they can be destroyed. Use the height of the rafters to your advantage. And for the love of Mike, take out the snipers first. If you don't, you'll be dead before you finish reloading.


Actionable Steps for a Successful Infiltration

To make sure you get out of there in one piece, follow this sequence:

  1. Scan from the Vantage Point: Do not skip the dialogue with Takemura. Identify the entry points and the transformer.
  2. Choose the Roof or the Side Door: Avoid the front gate at all costs unless you are looking for a fight.
  3. Disable the Cameras: If you aren't a Netrunner, use a silenced pistol to shoot them out. Just make sure no one is looking when you do.
  4. Hack the Terminal: Once inside the warehouse, get to the terminal on the upper level. It’s easier to defend than the one on the ground floor.
  5. Escape via the Back Way: Don't try to leave the way you came in. There’s a back exit that leads toward the water. It’s the quickest way out of the search zone.

Breaking into Arasaka Industrial Park is a rite of passage in Night City. It’s where you prove you’re more than just a merc with a gun—you’re a professional. Take it slow, stay in the shadows, and remember that Arasaka’s biggest weakness is their own corporate arrogance. They don't think anyone is bold enough to walk through their front (or top) door. Prove them wrong.

Once you’ve successfully hacked the float, get out of the area as fast as possible. The mission doesn't "end" until you've cleared the red search circle on your mini-map. Head toward the docks, stay low, and wait for Takemura to give you the all-clear. You've earned it.