You’re on Jedha. The wind is howling, the sand is everywhere—seriously, Anakin was right about sand—and you’ve stumbled upon a wall of mechanical bolts that just won't budge. This is the Jedi Survivor Crypt of Uhrma, and honestly, it’s one of those "stop and scratch your head" moments that Respawn Entertainment loves to throw at us. It isn't a combat trial. It isn't about how fast you can double-jump. It’s a pure logic gate that requires you to actually look at the environment, which, let’s be real, most of us forget to do when we're busy hunting for Priorite Shards.
I remember my first time hitting this wall. I spent way too long trying to use Force Slam on the ceiling because I thought the patterns were related to the architecture above. Nope. Total waste of time. The solution is actually staring you in the face if you know where to look, but the game is remarkably subtle about it.
The Crypt of Uhrma is located within the Trail of Pantheons. If you're coming from the Anchorite base, you’ll pass through some dusty corridors and deal with a few annoying Haxion Brood bounty hunters if you’ve progressed far enough in the story. Once you reach the crypt, you'll see a wall with two rows of four pullable cylinders. Use the Force, and they slide out. Pull the wrong ones, and nothing happens. It’s frustrating.
Finding the Crypt of Uhrma Solution in the Wild
Most players make the mistake of trying to brute-force the combination. Don't do that. There are technically 256 possible combinations if you’re just guessing, and Cal Kestis has better things to do than stand around playing "Guess the Bolt." The answer is physically located outside the crypt.
You need to step back out and look at the plateau above. If you climb up the nearby ruins and look across the canyon toward the giant statues—the ones that look like they’ve seen better days—you’ll notice a series of pillars. These pillars are the key. They are arranged in two rows of four, mirroring the exact layout of the wall inside the crypt.
The Visual Pattern You Need to Memorize
Look at the pillars. Some are still standing tall, while others have crumbled or been cut down. That is your map. The pillars that are "intact" represent the bolts you need to pull out.
Basically, the layout looks like this:
On the top row, the two outer pillars are the ones standing.
On the bottom row, the two middle pillars are the ones standing.
✨ Don't miss: Ben 10 Ultimate Cosmic Destruction: Why This Game Still Hits Different
When you head back inside to the Jedi Survivor Crypt of Uhrma wall, you just need to replicate that. Use Force Pull (L2/LT) on the top-left bolt and the top-right bolt. Then, pull the two middle ones on the bottom row. If you’ve accidentally pulled others out, just hit them with a Force Push to reset them. Once the correct four are sticking out, the wall will grind open, revealing a secret area that makes the whole detour worth it.
What’s Actually Inside the Crypt?
So, why bother? Is it just for a trophy? Not quite. Opening the crypt is essential for a few reasons, the biggest one being a Stim Canister. In Jedi: Survivor, Stims are the difference between surviving a boss fight and seeing that "Restored" screen for the tenth time.
Beyond the stim, there's a whole extra path hidden here. If you drop down the hole behind the wall, you'll find a small pond area. This is where things get interesting. You’ll find a Force Tear (specifically the "Fractured Determination" one if you're hunting those) and eventually, a path that leads to a run-in with a legendary beast.
Meeting the Sutaban Alpha
If you follow the path deep enough, you’ll find a crack in the wall. Squeeze through, and you’re in the lair of the Sutaban Alpha. This isn't your average desert cat. This thing is fast, aggressive, and hits like a freight train.
I’ve seen people go in there totally unprepared. My advice? Use the Blaster stance if you have it unlocked. The ability to chip away at its posture from a distance is a lifesaver. Or, if you’re a purist, stick to the Dual Wield stance for the auto-parry. Beating the Sutaban Alpha isn't just about bragging rights; it guards the Gambler perk. That perk increases the experience you gain but prevents you from recovering your XP after death unless you reach your "death spot." It’s high risk, high reward.
Common Misconceptions About the Crypt
A lot of the "guides" out there get the location of the solution wrong or make it sound more complicated than it is. I've seen forum posts claiming you need to find a Databank entry to unlock the puzzle. That’s false. You can solve it the second you find it, provided you know the pattern.
🔗 Read more: Why Batman Arkham City Still Matters More Than Any Other Superhero Game
Another thing people miss: the Skoova Stev interaction. If you’re a completionist trying to fill out the cantina’s aquarium, you’ll find Skoova nearby at a small pool of water. He’s got some legendary fishing stories to tell, and he’ll snag you a Fringed Fanfish. It’s easily missed if you’re just rushing to get the Stim and leave.
Jedha is a massive map. It’s easy to get turned around. The crypt itself is tucked away in a corner of the Trail of Pantheons that feels like a dead end. If you’re looking at your Holomap and you see a yellow "unexplored" gate in that area, that’s almost certainly the crypt wall.
Why This Puzzle Matters for World Building
Respawn didn't just throw this in to pad the game time. The Crypt of Uhrma belongs to a sect of Jedha’s history that predates the Empire’s arrival. It’s a nod to the "Pilgrims" and the way they used the environment to hide their most sacred items. Unlike the high-tech puzzles on Koboh that use Orbs and lasers, the Jedha puzzles are mechanical and grounded. It feels older. It feels like archaeology.
The Echoes you find in the vicinity tell a story of people hiding from the storm—both the literal sandstorms and the metaphorical storm of the Imperial occupation. Reading these adds a layer of weight to Cal's journey. You aren't just looting; you're uncovering the remnants of a culture the Empire is trying to erase.
Mastering the Mechanics
If you're having trouble getting the Force Pull to "stick" on the right bolts, make sure you aren't standing too far back. Sometimes the targeting system in Jedi: Survivor can be a bit finicky, especially when you have eight interactive objects clustered together.
- Check your feet: Stand directly in front of the column you want to pull.
- Visual cue: The bolt will glow blue when it’s targeted.
- Resetting: If you mess up, don't panic. A quick Force Push (R2/RT) on any protruding bolt will shove it back in.
It’s a simple "In or Out" mechanic.
💡 You might also like: Will My Computer Play It? What People Get Wrong About System Requirements
Strategy for the Sutaban Alpha Fight
Since you’re already here for the puzzle, you might as well finish the job and take down the boss downstairs. The Sutaban Alpha has a very predictable three-hit combo. It’ll swipe with its left claw, then the right, and then do a heavy overhead slam.
The overhead slam is your opening. Dodge to the side—not backward—and get two or three hits in. If you see it turn red for its unblockable pounce, jump. Don't just dodge. The hitbox on the pounce is wider than it looks. Jumping and using a mid-air dash is the safest way to clear the area.
Also, look for the "Gambler" Perk Essence in the back of the arena. It’s sitting right there after the boss dies. If you’re playing on Grandmaster difficulty, this fight is a nightmare, but the rewards are some of the best in the mid-game.
The Jedi Survivor Crypt of Uhrma is a perfect example of how the game rewards players who actually stop to smell the roses—or the desert dust. It’s a break from the constant parrying and jumping that defines most of the gameplay. It forces you to look at the world through Cal’s eyes as an explorer, not just a soldier.
Once you’ve cleared out the crypt and grabbed the Stim, don't forget to look for the shortcut elevator nearby. It’ll take you back up to the higher levels of the Trail of Pantheons, saving you a massive trek back through the Haxion Brood territory.
Actionable Steps to Take Right Now
If you are currently standing in front of the wall, here is exactly what you do:
- Look at the wall and mentally number the bolts 1, 2, 3, 4 from left to right on both rows.
- Force Pull the Top 1 (far left) and Top 4 (far right).
- Force Pull the Bottom 2 and Bottom 3 (the two in the middle).
- Enter the crypt, grab the loot, and heal at the Meditation Point if you’re low on health before heading down the hole.
- Prepare for a boss fight; the Sutaban Alpha is waiting in the dark below.
- Check the corners for the Skoova Stev fishing spot before you fast travel out of there.
There’s no need to overthink it. The solution is static; it never changes between playthroughs. Once you know it, you can breeze through it in New Game Plus without even looking at the pillars. Just pull the corners on top and the centers on the bottom. Done. Now get back out there and find the rest of those Stims—you’re going to need them for what’s coming next on Jedha.