How to Become the Lord of the Frenzied Flame and Why Most Players Regret It

How to Become the Lord of the Frenzied Flame and Why Most Players Regret It

So, you want to burn it all down. Honestly, I get it. After a hundred hours of getting bullied by Malenia and realizing the Golden Order is basically a giant, bureaucratic nightmare run by a crumbling god, the idea of melting the world into a chaotic soup starts to sound pretty good. But becoming the Lord of the Frenzied Flame isn't just another ending in Elden Ring. It’s a commitment. It’s the only ending that requires you to physically strip your character naked and walk into a door made of charred stone, and it’s arguably the most "evil" thing you can do in the Lands Between.

Most people stumble into this by accident while exploring the subterranean shunning grounds beneath Leyndell. It’s a nightmare down there. You’ve got those bloated omens, the claustrophobic pipes, and then that platforming section that has probably killed more players than Radagon himself. But if you make it to the bottom, you find the Three Fingers. They don't talk. They just grab you.


The Chaos Path: Why the Lord of the Frenzied Flame Exists

In the lore of Elden Ring, the world is defined by "The One Great." According to Hyetta—the blind maiden who eats eyeballs, which is a whole other level of weird—everything used to be unified. Then the Greater Will came along and fractured existence into souls, births, and individual lives. This brought about suffering. The Frenzied Flame is essentially a giant "undo" button. It wants to melt everything back into that singular, chaotic state where there is no pain because there is no "self."

Becoming the Lord of the Frenzied Flame means you’re siding with the Outer God of Chaos. You aren't fixing the world like you do in the Age of Order or even the Age of Fracture. You’re ending it.

Melina’s Warning and the Ultimate Betrayal

If you take the flame while Melina is still alive, she will leave you. It’s one of the few moments in the game where your choices have a massive, irreversible emotional impact. She begs you. She tells you that life, despite its suffering, is beautiful because births continue to happen. If you go through with it anyway, the ending cinematic changes. Instead of her burning herself to kindle the Forge of the Giants, you use yourself as the fuel.

You save her life, but at the cost of her soul’s purpose. She ends up hating you. In the final cutscene, if she’s still alive, she shows up with a darkened eye and a promise to deliver "Destined Death" to you. It’s haunting.

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How to Actually Reach the Three Fingers

Getting the Lord of the Frenzied Flame ending is a mechanical gauntlet. First, you have to find the Cathedral of the Forsaken. This is deep under the capital city. After you beat Mohg, the Omen (not the Lord of Blood version, the projection), there’s a secret passage behind the chest in his arena. Roll into the wall. It disappears.

Then comes the parkour.

  • You have to drop down a series of stone coffins.
  • One wrong move and you’re a red smudge on the floor.
  • There is a merchant playing a violin down there; his music is the only thing keeping you sane.
  • Once you hit the bottom, the floor breaks.

You’ll see a door that looks like molten flesh. To open it, you must remove all your armor. Every piece. You walk up, the Three Fingers embrace you, and you are seared with permanent burn marks. Your eyes turn a glowing, chaotic yellow. You are now locked into this ending unless you complete a very specific, very difficult side quest.

The Miquella’s Needle "Escape"

Maybe you messed up. Maybe you realized that burning the world is a bit too "edge-lord" for your tastes. You can reverse the Lord of the Frenzied Flame brand, but it's a massive pain. You have to finish Millicent’s entire questline, kill Malenia (good luck with that), and then use Miquella’s Needle in the heart of the storm at Crumbling Farum Azula after beating Dragonlord Placidusax.

It’s the only way out. If you don't do this, you cannot choose any other ending at the end of the game. The game forces your hand. Chaos takes the world.

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The Philosophy of the Frenzy: Is Shabriri Right?

Shabriri is the most hated man in the Lands Between for a reason. He’s the one who tries to convince you to take the flame. He uses your empathy for Melina against you. "Save the girl!" he shouts. But Shabriri represents the ultimate nihilism. He believes that because life involves torment, life shouldn't exist.

A lot of players find this compelling because the Golden Order is flawed. It’s built on genocide and the exclusion of the "unclean." But the Frenzied Flame doesn't offer a better system. It offers nothing. It’s the total erasure of history. When you become the Lord of the Frenzied Flame, you aren't a king. You're a catalyst for the end of the universe.

Visual Effects and Gameplay Perks

Being touched by the Three Fingers changes your character model. Those burn marks stay on you for the rest of the playthrough, though you can toggle them off at the mirror in Fia's room if you really want to. More importantly, it scales with certain "Frenzy" incantations.

The Flame of Frenzy and Unendurable Frenzy are some of the best PvP spells in Elden Ring. They cause the "Madness" status effect, which stuns players and rips away their HP and FP. It’s a brutal way to play. It feels chaotic. It feels dangerous.


What Happens in the Ending?

When you defeat the Elden Beast and touch the fractured Marika, you don't mend the ring. Instead, your head is replaced by a massive, roaring ball of yellow fire. You stand over the world as the sky turns into a swirling vortex of orange flame. Everything begins to melt.

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If Melina is dead because she burned herself at the Forge before you met the Three Fingers, the game just ends there. But if she's alive, you get that extra scene. She picks up a handful of ash, her closed eye opens to reveal a cloudy, purple-blue hue, and she vows to kill you.

It is, without a doubt, the most visually striking ending in the game. It’s also the most lonely. There is no one left to rule. No consort. No age of stars. Just the roar of the fire.

Actionable Steps for Completionists

If you’re planning to 100% the game or just want to see the chaos for yourself, here is how you should handle the Lord of the Frenzied Flame path:

  1. Don't touch the Three Fingers until you've done everything else. Once you're branded, Melina leaves. You lose her dialogue at sites of grace. If you want her lore, wait until the very last second.
  2. Complete Hyetta’s Quest. You need to feed her Shabriri Grapes (eyeballs). This provides the necessary context for why the flame exists. Without her dialogue, the ending feels a bit hollow.
  3. Get the Fingerprint Stone Shield. While you’re down in the parkour pit, there’s a hidden path to one of the best shields in the game. Don't miss it; the platforming is too miserable to do twice.
  4. Back up your save. If you’re on PC or PlayStation (with cloud saves), you can get the achievement and then use Miquella’s Needle to see a different ending in the same run.
  5. Use the Frenzied Flame Seal. After you’re branded, talk to Hyetta one last time. She’ll give you a seal that scales with all your stats (Strength, Dexterity, Intelligence, and Faith). It’s incredibly versatile for "jack-of-all-trades" builds.

The Frenzied Flame is Elden Ring at its most nihilistic. It challenges the player's desire to "save" anything. In the end, you realize that saving Melina only makes her want to kill you, and saving the world only means burning it to the ground. It's a masterclass in "be careful what you wish for."