How Many Guns Are in Black Ops 6? Every Weapon Counted and Explained

How Many Guns Are in Black Ops 6? Every Weapon Counted and Explained

Look, if you’re jumping into a Treyarch game, you aren't just there for the movement or the prestige grind. You’re there for the steel. We all want to know exactly how much heat we're packing before we drop into Der Riese or a sweaty Nuketown lobby. Honestly, the weapon count this year is a bit of a moving target because of how Activision handles seasons now, but let's break down the actual numbers.

At the jump, Black Ops 6 launched with 33 weapons.

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That might sound low if you’re used to the bloated 100+ weapon lists in Warzone, but remember, these are all built from the ground up for the "Omnimovement" era. They aren't just ported over from last year's game with a fresh coat of paint.

The Launch Day Breakdown

Basically, when the game went live, your armory was split into a few distinct buckets. You had your primaries, your secondaries, and the stuff you use when you run out of bullets.

  • Assault Rifles (7): The heavy hitters like the XM4 and the AK-74. They added some weirder stuff too, like the semi-auto Goblin Mk2.
  • SMGs (6): The Jackal PDW dominated the beta, but at launch, we got the C9, the KSV, and that weirdly fast-firing Tanto .22.
  • Shotguns (2) & LMGs (3): Kinda light here. You’ve got the Marine SP for the one-pumps and the XMG for holding down lanes.
  • Marksman Rifles (4) & Sniper Rifles (3): The SWAT 5.56 is back in the marksman category, while the LR 7.62 is the go-to for the bolt-action fans.
  • Pistols (4) & Launchers (2): Sidearms like the GS45 pack a punch, and the Cigma 2B is your standard "get that UAV out of the sky" tool.
  • Melee (2): Just the classic Knife and a Baseball Bat to start.

It's a tight list. You've probably noticed there isn't much fluff. Every gun feels like it has a specific job to do, which is a nice change from having five different versions of the same 9mm rifle.

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How Season Updates Changed the Total

Now, we’re well past launch day. If you’re playing right now in 2026, that "33" number is ancient history. Call of Duty basically lives and dies by its seasonal content now.

Season 1 brought in some heavy hitters. We saw the return of the Saug SMG (shoutout to Black Ops 4 fans) and the Krig C. They even threw in some "Special" weapons like the Sirin 9mm, which is basically an SMG that lives in your pistol slot. It’s the kind of stuff that keeps the meta from getting stale.

By the time Season 6 rolled around, the list grew significantly. We’re talking about the Merrick 556 assault rifle and the Dresden 9mm SMG. If you count the melee additions—everything from a Power Drill to a literal Chainsaw—the total weapon count has easily cleared 50+ unique pieces of gear.

The "Secret" Weapons

Don't forget the Scorestreak weapons. These don't sit in your loadout, but they’re part of the sandbox.

  1. The War Machine (grenade launcher)
  2. The Hand Cannon (heavy pistol)
  3. The Grim Reaper (rocket pod)

They don't count toward your "how many guns" total in the gunsmith, but they’re definitely part of the math when you’re talking about the game's overall firepower.

Why the Number Matters for Your Grind

If you're a camo grinder, the number of guns is your biggest hurdle. To get that Mastery Camo—Dark Spine or the legendary Dark Matter—you have to get gold on every single launch weapon in a category.

The good news? DLC weapons (the ones added in seasons) usually make the grind easier. In Black Ops 6, you can usually swap a difficult launch gun for a newer, better DLC gun to hit your "Diamond" or "Opal" requirement. If you hate the SVD sniper, just wait for a DLC sniper to drop and level that instead. It’s a lifesaver.

What’s Actually New?

Treyarch claimed that 12 of the launch weapons were "completely new to the franchise." This is a bit of a marketing spin because most are based on real-world prototypes from the 90s. The AMES 85 is basically an AR-18, and the GPR 91 is a variant of the L85. But in terms of how they feel in-game? They’re fresh.

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The most "human" advice I can give you is to stop worrying about the total count and focus on the AS VAL or the Model L. Those are the ones actually winning gunfights right now.

Your Next Steps for Success

  • Check the Season Pass: Every season adds at least two free weapons. You don't have to buy the pass to get the guns; you just have to play.
  • Focus on the Jackal PDW or XM4 first: These are the most versatile starters while you're learning the new movement mechanics.
  • Ignore the launchers for camos until later: Trust me, wait for a 24/7 Nuketown playlist to do your "destroy 10 streaks" challenges. Your sanity will thank you.

The arsenal is bigger than ever, and with the way Treyarch is cycling the meta, that "how many guns" question is only going to get a bigger answer every few months.